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MVE - A Multi-View Reconstruction Environment
(The Eurographics Association, 2014)
We present MVE, the Multi-View Environment. MVE is an end-to-end multi-view geometry reconstruction software which takes photos of a scene as input and produces a surface triangle mesh as result. The system covers a ...
High-Performance Delaunay Triangulation for Many-Core Computers
(The Eurographics Association, 2014)
We present an efficient implementation of a Dwyer-style Delaunay triangulation algorithm that runs in O(N) expected time. An implicit quad-tree is constructed directly from the floating point bit patterns of the input ...