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Art-Directed Muscle Simulation for High-End Facial Animation
(The Eurographics Association, 2016)
We propose a new framework for the simulation of facial muscle and flesh that so significantly improves the technique that it allows for immediate mainstream use of anatomically and biomechanically accurate muscle models ...
High Fidelity Facial Animation Capture and Retargeting With Contours
(ACM SIGGRAPH / Eurographics Association, 2013)
Human beings are naturally sensitive to subtle cues in facial expressions, especially in areas of the eyes and mouth. Current facial motion capture methods fail to accurately reproduce motions in those areas due to multiple ...