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Stylistic Patterns for Generating Cinematographic Sequences
(The Eurographics Association, 2015)
For film editors, the decision of how to compose and sequence camera framings is a question pertaining to a number of elements involving the semantics of shots, framings, story context, consistency of style, and artistic ...
Comparing Film-editing
(The Eurographics Association, 2015)
Through a precise 3D animated reconstruction of a key scene in the movie ""Back to the Future"" directed by Robert Zemekis, we are able to make a detailed comparison of two very different versions of editing. The first ...
Frontmatter Eurographics Workshop on Intelligent Cinematography and Editing
(The Eurographics Association, 2015)
Computer Generation of Filmic Discourse from a Cognitive/Affective Perspective
(The Eurographics Association, 2015)
In this position paper, we argue that advances in intelligent cinematography require better models of the multimodal structure of filmic discourse, and of the inferences made by an audience while films are being watched. ...
Insight: An Annotation Tool and Format for Film Analysis
(The Eurographics Association, 2015)
A multitude of annotation tools and annotation formats for the analysis of audiovisual documents are available and address a wide range of tasks (see Elan [SW08] and Anvil [Kip10]). Existing approaches however remain ...
Visibility-Aware Framing for 3D Modelers
(The Eurographics Association, 2015)
Modelling and editing entire 3D scenes is a fairly complex task. The process generally comprises many individual operations such as selecting a target object, and iterating over changes in the view and changes of the ...