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Now showing items 1-10 of 14
Towards Interacting with Force-Sensitive Thin Deformable Virtual Objects
(The Eurographics Association, 2012)
The selection of the right input devices for 3D interaction methods is important for a successful VR system. While natural direct interaction is often preferred, research has shown that indirect interaction can be beneficial. ...
High Ecological Validity and Accurate Stimulus Control in VR-based Psychological Experiments
(The Eurographics Association, 2007)
Virtual Reality (VR) has become a useful tool in psychological therapy, rehabilitation, and basic research. It provides the therapist or scientist with high ecological validity and complete control over multimodal stimuli ...
Comparing Auditory and Haptic Feedback for a Virtual Drilling Task
(The Eurographics Association, 2012)
While visual feedback is dominant in Virtual Environments, the use of other modalities like haptics and acoustics can enhance believability, immersion, and interaction performance. Haptic feedback is especially helpful for ...
Interactive Exploration of Large Data in Hybrid Visualization Environments
(The Eurographics Association, 2007)
With rising data sizes and growing complexity, the results of modern numerical simulations are increasingly dif- ficult to understand. Thus, using Virtual Reality methodology for an interactive analysis of such data gains ...
Bimanual Haptic Simulator for Medical Training: System Architecture and Performance Measurements
(The Eurographics Association, 2011)
In this paper we present a simulator for two-handed haptic interaction. As an application example, we chose a medical scenario that requires simultaneous interaction with a hand and a needle on a simulated patient. The ...
Camera Setup Optimization for Optical Tracking in Virtual Environments
(The Eurographics Association, 2006)
In this paper we present a method for finding the optimal camera alignment for a tracking system with multiple cameras, by specifying the volume that should be tracked and an initial camera setup. The approach we use is ...
MAESTRO - a tool for interactive assembly simulation in virtual environments
(The Eurographics Association, 2001)
We introduce MAESTRO, a Virtual Reality based assembly simulation tool that comprises physically-based modeling, haptic feedback and artificial support mechanisms. The focus of this paper is on the developed support ...
Automated Positioning of Annotations in Immersive Virtual Environments
(The Eurographics Association, 2010)
The visualization of scientific data sets can be enhanced by providing additional information that aids the data analysis process. This information is represented by so called annotations, which contain descriptive meta ...
Interactive Particle Tracing in Time-Varying Tetrahedral Grids
(The Eurographics Association, 2011)
Particle tracing methods are a fundamental class of techniques for vector field visualization. Specifically, interactive particle advection allows the user to rapidly gain an intuitive understanding of flow structures. ...
Hybrid Parallelization for Multi-View Visualization of Time-Dependent Simulation Data
(The Eurographics Association, 2009)
Interactive analysis using multiple linked views has been successfully applied to time-dependent simulation data. In this paper we extend previous work by embedding multiple views in a virtual environment. Here, we combine ...