Search
Now showing items 11-20 of 28
Korean Traditional Architectures Simulations
(IEEE, 2015)
The Digital Heritage Simulation Technology allows to reconstruct digital heritage buildings and appurtenances using geometric modeling, dynamic simulation, computer animation and computeraided design technologies.
The Wall of Knowledge
(IEEE, 2015)
The Wall of Knowledge is a new Virtual Museum installation that was developed by CULTNAT (Center for Documentation of Cultural and Natural Heritage) in 2014.
Living the Oppidum Vivir en el Opida
(IEEE, 2015)
A computer applications that adapts graphics contents of the Spanish National Museum of Archeology to the Samsung virtual reality system, the Gear Vr provide you an innovative and different vision of our history,thanks to ...
ARIS - A Robotic Approach to Digitization of Indoor and Underground Cultural Heritage Sites
(IEEE, 2015)
A robot to digitize indoor and underground cultural heritage sites: a novel approach for acquiring and managing digital models of archaeological sites. Three technologies will be presented for this occasion: a robotic ...
Etruscan Virtual Experience
(IEEE, 2015)
Recently the Etruscans have gained increasing visibility thanks to various events and initiatives. Cineca Visual Information Techonology laboratory (VisitLab) is active in this effort by developing installations, CG movies ...
Smartphone-based Remote 3D Interaction for Digital Heritage Applications
(IEEE, 2015)
Nowadays, smartphones include a set of built-in sensors that provide 3D capabilities to these devices. These 3D sensing capabilities, together with the touchscreen input, a very high compute power, and its widespread use, ...
KIVI: Bring virtual reality to online 3D objects databases
(IEEE, 2015)
KIVI system is a prototype designed by the CNRS (Marseille ,France) in order to provide an immersive visualization of highly valuable cultural heritage 3D models from the database, using a mobile phone and an headset.
Tiber Valley Virtual Museum
(IEEE, 2015)
The Virtual Museum of the Tiber Valley has been conceived in order to increment and disseminate the knowledge, the interest and the affection towards the territory north of Rome.
The Labyrinthe of Versailles from 3D desktop to the Oculus Rift
(IEEE, 2015)
The app ''Labyrinth of Fables'' provides a virtual reality/augmented reality reconstruction of the longlost Labyrinthe of Versailles.
Virtex
(IEEE, 2015)
Virtex represents a new approach to tell the story of a cultural heritage object through a tangible interface. It uses a replica of a museum object or monument, in which a number of interactive areas can be activated by ...