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Consensus Skeleton for Non-rigid Space-time Registration
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local and sensitive to noise, we adopt the curve ...
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages that are mapped efficiently to the massively ...
Improved Variational Guiding of Smoke Animations
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
Smoke animations are hard to art-direct because simple changes in parameters such as simulation resolution often lead to unpredictable changes in the final result. Previous work has addressed this problem with a guiding ...
Two-Colored Pixels
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply two-colored pixels as a basic operator as well as a supporting data structure for several image processing applications. ...
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but require careful and tedious input from the ...
Motion Blur for EWA Surface Splatting
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework by replacing the 2D surface reconstruction ...
Continuum Traffic Simulation
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
We present a novel method for the synthesis and animation of realistic traffic flows on large-scale road networks. Our technique is based on a continuum model of traffic flow we extend to correctly handle lane changes and ...
gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
We present novel parallel algorithms for collision detection and separation distance computation for rigid and deformable models that exploit the computational capabilities of many-core GPUs. Our approach uses thread and ...
BetweenIT: An Interactive Tool for Tight Inbetweening
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
The generation of inbetween frames that interpolate a given set of key frames is a major component in the production of a 2D feature animation. Our objective is to considerably reduce the cost of the inbetweening phase by ...
Optimizing Photo Composition
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
Aesthetic images evoke an emotional response that transcends mere visual appreciation. In this work we develop a novel computational means for evaluating the composition aesthetics of a given image based on measuring several ...