Now showing items 1-20 of 54

    • Frontmatter EG 2010 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    • Implicit Blending Revisited 

      Bernhardt, Adrien; Barthe, Loic; Cani, Marie-Paule; Wyvill, Brian (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Blending is both the strength and the weakness of functionally based implicit surfaces (such as F-reps or soft-objects). While it gives them the unique ability to smoothly merge into a single, arbitrary shape, it makes ...
    • Heat Transfer Simulation for Modeling Realistic Winter Sceneries 

      Marechal, N.; Guerin, E.; Galin, E.; Merillou, S.; Merillou, N. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper presents a physically based method for simulating the heat transfers between the different environmental elements to synthesize realistic winter sceneries. We simulate the snow fall over the ground, as well as ...
    • Human Motion Synthesis with Optimization-based Graphs 

      Ren, Cheng; Zhao, Liming; Safonova, Alla (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Continuous constrained optimization is a powerful tool for synthesizing novel human motion segments that are short. Graph-based motion synthesis methods such as motion graphs and move trees are popular ways to synthesize ...
    • Hybrid Simulation of Miscible Mixing with Viscous Fingering 

      Shin, Seung-Ho; Kam, Hyeong Ryeol; Kim, Chang-Hun (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      By modeling mass transfer phenomena, we simulate solids and liquids dissolving or changing to other substances. We also deal with the very small-scale phenomena that occur when a fluid spreads out at the interface of another ...
    • Articulated Billboards for Video-based Rendering 

      Germann, Marcel; Hornung, Alexander; Keiser, Richard; Ziegler, Remo; Wuermlin, Stephan; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the articulated 3D shape of the human body using ...
    • Shared Sampling for Real-Time Alpha Matting 

      Gastal, Eduardo S. L.; Oliveira, Manuel M. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Image matting aims at extracting foreground elements from an image by means of color and opacity (alpha) estimation. While a lot of progress has been made in recent years on improving the accuracy of matting techniques, ...
    • Contrast-aware Halftoning 

      Li, Hua; Mould, David (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper proposes two variants of a simple but efficient algorithm for structure-preserving halftoning. Our algorithm extends Floyd-Steinberg error diffusion; the goal of our extension is not only to produce good tone ...
    • Uncertain 2D Vector Field Topology 

      Otto, Mathias; Germer, Tobias; Hege, Hans-Christian; Theisel, Holger (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We introduce an approach to visualize stationary 2D vector fields with global uncertainty obtained by considering the transport of local uncertainty in the flow. For this, we extend the concept of vector field topology to ...
    • Mesh Decomposition with Cross-Boundary Brushes 

      Zheng, Youyi; Tai, Chiew-Lan (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a new intuitive UI, which we call cross-boundary brushes, for interactive mesh decomposition. The user roughly draws one or more strokes across a desired cut and our system automatically returns a best cut running ...
    • Consensus Skeleton for Non-rigid Space-time Registration 

      Zheng, Q.; Sharf, A.; Tagliasacchi, A.; Chen, B.; Zhang, H.; Sheffer, A.; Cohen-Or, D. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local and sensitive to noise, we adopt the curve ...
    • Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing 

      Garanzha, Kirill; Loop, Charles (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages that are mapped efficiently to the massively ...
    • Improved Variational Guiding of Smoke Animations 

      Nielsen, Michael B.; Christensen, Brian B. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Smoke animations are hard to art-direct because simple changes in parameters such as simulation resolution often lead to unpredictable changes in the final result. Previous work has addressed this problem with a guiding ...
    • Two-Colored Pixels 

      Pavic, Darko; Kobbelt, Leif (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply two-colored pixels as a basic operator as well as a supporting data structure for several image processing applications. ...
    • Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow 

      Zhang, Juyong; Wu, Chunlin; Cai, Jianfei; Zheng, Jianmin; Tai, Xue-cheng (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but require careful and tedious input from the ...
    • Motion Blur for EWA Surface Splatting 

      Heinzle, Simon; Wolf, Johanna; Kanamori, Yoshihiro; Weyrich, Tim; Nishita, Tomoyuki; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework by replacing the 2D surface reconstruction ...
    • Continuum Traffic Simulation 

      Sewall, J.; Wilkie, D.; Merrell, P.; Lin, M. C. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a novel method for the synthesis and animation of realistic traffic flows on large-scale road networks. Our technique is based on a continuum model of traffic flow we extend to correctly handle lane changes and ...
    • gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries 

      Lauterbach, C.; Mo, Q.; Manocha, D. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present novel parallel algorithms for collision detection and separation distance computation for rigid and deformable models that exploit the computational capabilities of many-core GPUs. Our approach uses thread and ...
    • BetweenIT: An Interactive Tool for Tight Inbetweening 

      Whited, Brian; Noris, Gioacchino; Simmons, Maryann; Sumner, Robert W.; Gross, Markus; Rossignac, Jarek (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      The generation of inbetween frames that interpolate a given set of key frames is a major component in the production of a 2D feature animation. Our objective is to considerably reduce the cost of the inbetweening phase by ...
    • Optimizing Photo Composition 

      Liu, Ligang; Chen, Renjie; Wolf, Lior; Cohen-Or, Daniel (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Aesthetic images evoke an emotional response that transcends mere visual appreciation. In this work we develop a novel computational means for evaluating the composition aesthetics of a given image based on measuring several ...