Now showing items 1-20 of 54

    • TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe 

      Liang, Chia-Kai; Chen, Wei-Chao; Gelfand, Natasha (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Recent proliferation of camera phones, photo sharing and social network services has significantly changed how we process our photos. Instead of going through the traditional download-edit-share cycle using desktop editors, ...
    • Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing 

      Garanzha, Kirill; Loop, Charles (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages that are mapped efficiently to the massively ...
    • Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow 

      Zhang, Juyong; Wu, Chunlin; Cai, Jianfei; Zheng, Jianmin; Tai, Xue-cheng (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but require careful and tedious input from the ...
    • Mesh Decomposition with Cross-Boundary Brushes 

      Zheng, Youyi; Tai, Chiew-Lan (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a new intuitive UI, which we call cross-boundary brushes, for interactive mesh decomposition. The user roughly draws one or more strokes across a desired cut and our system automatically returns a best cut running ...
    • A Data-driven Segmentation for the Shoulder Complex 

      Hong, Q Youn; Park, Sang Il; Hodgins, Jessica K. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomical complexity, computer graphics models for ...
    • Frontmatter EG 2010 

      Unknown author (The Eurographics Association and Blackwell Publishing Ltd, 2010)
    • Continuum Traffic Simulation 

      Sewall, J.; Wilkie, D.; Merrell, P.; Lin, M. C. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a novel method for the synthesis and animation of realistic traffic flows on large-scale road networks. Our technique is based on a continuum model of traffic flow we extend to correctly handle lane changes and ...
    • Puzzle-like Collage 

      Goferman, Stas; Tal, Ayellet; Zelnik-Manor, Lihi (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Collages have been a common form of artistic expression since their first appearance in China around 200 BC. Recently, with the advance of digital cameras and digital image editing tools, collages have gained popularity ...
    • Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF 

      Bruneton, Eric; Neyret, Fabrice; Holzschuch, Nicolas (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: it is a dynamic system, it combines wave ...
    • Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes 

      Wang, Yajun; Wang, Jiaping; Holzschuch, Nicolas; Subr, Kartic; Yong, Jun-Hai; Guo, Baining (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present a real-time algorithm for rendering translucent objects of arbitrary shapes. We approximate the scattering of light inside the objects using the diffusion equation, which we solve on-the-fly using the GPU. Our ...
    • Seamless Montage for Texturing Models 

      Gal, Ran; Wexler, Yonatan; Ofek, Eyal; Hoppe, Hugues; Cohen-Or, Daniel (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccuracies in geometry and registration, as ...
    • Heat Transfer Simulation for Modeling Realistic Winter Sceneries 

      Marechal, N.; Guerin, E.; Galin, E.; Merillou, S.; Merillou, N. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper presents a physically based method for simulating the heat transfers between the different environmental elements to synthesize realistic winter sceneries. We simulate the snow fall over the ground, as well as ...
    • Optimizing Photo Composition 

      Liu, Ligang; Chen, Renjie; Wolf, Lior; Cohen-Or, Daniel (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Aesthetic images evoke an emotional response that transcends mere visual appreciation. In this work we develop a novel computational means for evaluating the composition aesthetics of a given image based on measuring several ...
    • Procedural Generation of Roads 

      Galin, E.; Peytavie, A.; Marechal, N.; Guerin, E. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      In this paper, we propose an automatic method for generating roads based on a weighted anisotropic shortest path algorithm. Given an input scene, we automatically create a path connecting an initial and a final point. The ...
    • Fast High-Dimensional Filtering Using the Permutohedral Lattice 

      Adams, Andrew; Baek, Jongmin; Davis, Myers Abraham (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral filtering and non-local means. We propose a ...
    • Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays 

      Didyk, Piotr; Eisemann, Elmar; Ritschel, Tobias; Myszkowski, Karol; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      High-refresh-rate displays (e. g., 120 Hz) have recently become available on the consumer market and quickly gain on popularity. One of their aims is to reduce the perceived blur created by moving objects that are tracked ...
    • Two-Colored Pixels 

      Pavic, Darko; Kobbelt, Leif (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply two-colored pixels as a basic operator as well as a supporting data structure for several image processing applications. ...
    • Sketching Clothoid Splines Using Shortest Paths 

      Baran, Ilya; Lehtinen, Jaakko; Popovic, Jovan (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Clothoid splines are gaining popularity as a curve representation due to their intrinsically pleasing curvature, which varies piecewise linearly over arc length. However, constructing them from hand-drawn strokes remains ...
    • Shared Sampling for Real-Time Alpha Matting 

      Gastal, Eduardo S. L.; Oliveira, Manuel M. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      Image matting aims at extracting foreground elements from an image by means of color and opacity (alpha) estimation. While a lot of progress has been made in recent years on improving the accuracy of matting techniques, ...
    • Electors Voting for Fast Automatic Shape Correspondence 

      Kin-Chung Au, Oscar; Tai, Chiew-Lan; Cohen-Or, Daniel; Zheng, Youyi; Fu, Hongbo (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper challenges the difficult problem of automatic semantic correspondence between two given shapes which are semantically similar but possibly geometrically very different (e.g., a dog and an elephant). We argue ...