Browsing vriphys09 by Subject "Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling - Computer Graphics [I.3.7]: Animation - Keywords: Physics based Animation, Collision Detection, Computer Animation, Bounding Volume Hierarchies, Graphics Hardware"
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GPU Accelerated Tandem Traversal of Blocked Bounding Volume Hierarchy Collision Detection for Multibody Dynamics
(The Eurographics Association, 2009)The performance bottleneck of physics based animation is often the collision detection. It is well known by practitioners that the collision detection may consume more than half of the simulation time. In this work, we ...