vriphys: Workshop in Virtual Reality Interactions and Physical Simulations

Eurographics DL Repository

vriphys: Workshop in Virtual Reality Interactions and Physical Simulations

 

Collections in this community

Recent Submissions

  • Han, Dongsoo (The Eurographics Association, 2015)
    In this paper we present a novel fast strain-limiting method that allows cloth to preserve its surface area efficiently. By preserving triangle area rather than edge length as other approaches do, this method does not ...
  • Morillo, Daniel; Carmona, Ricardo; Perea, Juan J.; Cordero, Juan M. (The Eurographics Association, 2015)
    In particle systems simulation, the procedure of neighbour searching is usually a bottleneck in terms of computational cost. Several techniques have been developed to solve this problem; one of particular interest is the ...
  • Chentanez, Nuttapong; Müller, Matthias; Macklin, Miles; Kim, Tae-Yong (The Eurographics Association, 2015)
    We present the first mesh-based surface tracker that runs entirely on the GPU. The surface tracker is both completely grid-free and fast which makes it suitable for the use in a large, unbounded domain. The key idea for ...
  • Dequidt, Jeremie; Coevoet, Eulalie; Thinès, Laurent; Duriez, Christian (The Eurographics Association, 2015)
    Virtual surgical simulators face many computational challenges: they need to provide biophysical accuracy, realistic feed-backs and high-rate responses. Better biophysical accuracy and more realistic feed-backs (be they ...
  • Knott, Thomas C.; Kuhlen, Torsten W. (The Eurographics Association, 2015)
    Common approaches for the haptic rendering of complex scenarios employ multi-rate simulation schemes. Here, the collision queries or the simulation of a complex deformable object are often performed asynchronously on a ...
  • Rausch, Dominik; Hentschel, Bernd; Kuhlen, Torsten W. (The Eurographics Association, 2015)
    Modal sound synthesis is a promising approach for real-time physically-based sound synthesis. A modal analysis is used to compute characteristic vibration modes from the geometry and material properties of scene objects. ...
  • Brousset, Mathias; Darles, Emmanuelle; Meneveaux, Daniel; Poulin, Pierre; Crespin, Benoît (The Eurographics Association, 2015)
    This paper presents a new method for controlling swells and breaking waves using fluid solvers. With conventional approaches that generate waves by pushing particles with oscillating planes, the resulting waves cannot be ...
  • Huber, Markus; Reinhardt, Stefan; Weiskopf, Daniel; Eberhardt, Bernhard (The Eurographics Association, 2015)
    We evaluate surface tension models in particle-based fluid simulation systems using smoothed particle hydrodynamics (SPH) with a benchmark test. Our benchmark consists of three experiments and a set of analysis methods ...
  • Tran, Công Tâm; Crespin, Benoît; Cerbelaud, Manuella; Videcoq, Arnaud (The Eurographics Association, 2015)
    Brownian Dynamics simulations are frequently used to describe and study the motion and aggregation of colloidal particles, in the field of soft matter and material science. In this paper, we focus on the problem of ...
  • Goswami, Prashant; Eliasson, André; Franzén, Pontus (The Eurographics Association, 2015)
    This paper presents CUDA-based parallelization of implicit incompressible SPH (IISPH) on the GPU. Along with the detailed exposition of our implementation, we analyze various components involved for their costs. We show ...
  • Han, Dongsoo (The Eurographics Association, 2015)
    Implicit integration is a standard for stiff spring-based cloth simulation because of its stability. However constraints are useful to simulate various physical behaviors such as contact collisions or interaction with rigid ...
  • Ouzounis, Christos; Mousas, Christos; Anagnostopoulos, Christos-Nikolaos; Newbury, Paul (The Eurographics Association, 2015)
    In this paper, we present and evaluate a method to navigate a character into a virtual environment based on personalized finger gestures. The methodology that has been developed allows a user to generate his/her own finger ...
  • Kenwright, Ben (The Eurographics Association, 2015)
    The Fourier transform plays a crucial role in a broad range of signal processing applications, including enhancement, restoration, analysis, and compression. Since animated motions comprise of signals, it is no surprise ...
  • Jaillet, Fabrice; Zara, Florence; Zachmann, Gabriel (The Eurographics Association, 2015)
  • Holz, Daniel (The Eurographics Association, 2014)
    Granular materials exhibit a large number of diverse physical phenomena which makes their numerical simulation challenging. When set in motion they flow almost like a fluid, while they can present high shear strength when ...
  • Frâncu, Mihai; Moldoveanu, F. (The Eurographics Association, 2014)
    This paper presents a new method for simulating particles for computer graphics and video games, based on an improved Jacobi solver and a hybrid approach between velocity time stepping and position based dynamics. Current ...
  • Thaler, Felix; Solenthaler, Barbara; Gross, Markus (The Eurographics Association, 2014)
    We present an architecture for parallel computation of incompressible IISPH simulations on distributed memory systems. We use orthogonal recursive bisection for domain decomposition and present a stable and fast converging ...
  • Lin, Wei-Chin (The Eurographics Association, 2014)
    We present a two-way coupling technique for simulating the complex interaction between hair and fluids. In our approach, the motion of hair and fluids is simulated by evaluating the hydrodynamic forces among them based on ...
  • Siegmund, Dirk; Samartzidis, Timotheos; Damer, Naser; Nouak, Alexander; Busch, Christoph (The Eurographics Association, 2014)
    This paper describes a solution for 3D clothes simulation on human avatars. The proposed approach consists of three parts, the collection of anthropometric human body dimensions, cloths scanning, and the simulation on 3D ...
  • Kocev, Bojan; Georgii, Joachim; Linsen, Lars; Hahn, Horst Karl (The Eurographics Association, 2014)
    A real-time delivery of accurate soft-tissue intervention navigation information is one of the most crucial aspects for accepting the soft-tissue navigation systems for intra-operative use. Currently, soft-tissue navigation ...

View more