Browsing ICAT-EGVE2020 - Posters and Demos by Title
Now showing items 14-16 of 16
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A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation
(The Eurographics Association, 2020)VR-based rehabilitation allows the creation of fully controlled environments that define training tasks specifically designed to target the individual needs of patients. VR-based rehabilitation systems can be integrated ... -
Virtual Reality Training for Proper Recycling Behaviors
(The Eurographics Association, 2020)We present an immersive virtual reality (VR) application that is designed to train users in recycling behaviors. In this demonstration, users play a recycling game in which they are awarded for proper recycling procedures. ... -
A Wind Interaction System from the Real to the Virtual World
(The Eurographics Association, 2020)We propose a wind interaction system from the real to the virtual world. Specifically, when the spectator waves the VIVE controller to the VR player, a wind is generated according to the direction and acceleration of waving ...