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Rendering Glinty Granular Materials in Virtual Reality
(The Eurographics Association, 2022)
Highly realistic rendering of grainy materials like sand is achievable given significant computational resources and a lot of time for the rendering of each frame. In an interactive virtual environment, we cannot afford ...
Experiencing High-Speed Slash Action in Virtual Reality Environment
(The Eurographics Association, 2022)
When a user uses a hand controller to swing a virtual sword in a virtual space, the sword movement seems slow if the its trajectory reflects the input directly. We hypothesize that this is because we are accustomed to ...