Now showing items 1-20 of 133

    • 3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam 

      Andaroodi, Elham; Matini, Mohammad-Reza; Abe, Nobuaki; Ono, K.; Kawai, T. (The Eurographics Association, 2007)
      This paper presents research in progress on 3-D computer simulation and a virtual reality demonstration of a world heritage site that was destroyed in the earthquake (the citadel of Bam). In a comparative study with other ...
    • 3D Ground Reaction Force Visualization onto Training Video for Sprint Training Support System 

      Taketomi, Takafumi; Yoshitake, Yasuhide; Yamamoto, Goshiro; Sandor, Christian; Kato, Hirokazu (The Eurographics Association, 2017)
      We propose a method for visualizing 3D ground reaction forces for sprint training. Currently, sprinters can check their 3D ground force data using a 2D graph representation. In order to check the relationship between 3D ...
    • 3D Model Deformation in VR Using CUBE 

      Lim, Seong-Jae; Hwang, Bon-Woo; Yoon, Seung-Uk; Choi, Jin Sung; Park, Chang-Joon (The Eurographics Association, 2017)
      We propose an easy and simple method that deforms a 3D model in VR. The proposed method easily manipulates 3D models which are difficult to handle in VR environment by using semantic shape deformation technique and NUI ...
    • An Adaptive AR Tutor For Cabling a Network Topology 

      Herbert, B. M.; Weerasinghe, A.; Ens, Barrett; Billinghurst, Mark (The Eurographics Association, 2017)
      We present an Augmented Reality (AR) network cabling tutor that provides visual annotations for improving learning in psychomotor tasks. Unlike many existing AR learning systems, our system combines AR with an intelligent ...
    • Adding Interlacing to In-Situ Data Compression for Multi-Resolution Visualization of Large-Scale Scientific Simulations 

      Lehmann, Henry; Lenk, Matthias; Jung, Bernhard (The Eurographics Association, 2014)
      Large-scale simulations in HPC environments produce massive data sets in the order of several terabytes which pose challenges both to data storage and data analysis. A promising approach for reducing the amount of data ...
    • Advanced Inertial-Optical Tracking System for Wide Area Mixed and Augmented Reality Systems 

      Wormell, Dean; Foxlin, Eric; Katzman, Patricia (The Eurographics Association, 2007)
      InterSense is introducing a vastly improved version of its wide-area tracking inertial-optical tracking system (IS-1200 VisTracker). The new VisTracker technology has several enhancements including device miniaturization, ...
    • Airflow Presentation Method for Turning Motion Feedback in VR Environment 

      Suzuki, Yujin; Yem, Vibol; Hirota, Koichi; Amemiya, Tomohiro; Kitazaki, Michiteru; Ikei, Yasushi (The Eurographics Association, 2019)
      This paper describes the effectiveness of airflow presentation to reduce VR sickness and induce vection during turning motion. Five airflow displays were placed surrounding the face and the angle interval of each display ...
    • Anatomy-Inspired Weight for Real-time Character Animation 

      Kim, YoungBeom; Park, Byung-Ha; Jung, Kwang-Mo; Han, JungHyun (The Eurographics Association, 2016)
      In this paper, the use of anatomy-inspired weight (AIW) is proposed to automatically compute the skinning weights for realtime character animation. AIW is modeled as a function of the anatomical distance to consider ...
    • An Approach to Interaction Interoperability for Distributed Virtual Environments 

      Ahmed, Hussein M.; Gracanin, Denis; Abdel-Hamid, Ayman; Matkovic, Kresimir (The Eurographics Association, 2008)
      We present a preliminary framework for interaction interoperability in Distributed Virtual Environments (DVEs). The goal is to allow each user to use a different input devices and interaction techniques and yet collaborate ...
    • An Approach to the Evaluation of Ownership Management Techniques in Collaborative Virtual Environments 

      Garcia, Arturo; Molina, José P.; Steed, Anthony; Martínez, Diego; González, Pascual (The Eurographics Association, 2007)
      Several ownership management techniques have been proposed for maintaining consistency, one of the main factors in Collaborative Virtual Environments. However, few studies address the effect that network latency has on ...
    • AR Avatar Separated from Lecturer for Individual Communication in One-to-many Communication 

      Kitagishi, Yuki; Tanaka, Yuki; Yonezawa, Tomoko (The Eurographics Association, 2020)
      In this paper, we propose an augmented reality agent separated from the lecturer as his/her avatar to promote individual communication between the lecturer and the audience in parallel with one-to-many communication such ...
    • An AR Network Cabling Tutoring System for Wiring a Rack 

      Herbert, B. M.; Weerasinghe, A.; Ens, Barrett; Billinghurst, Mark; Wigley, G. (The Eurographics Association, 2017)
      We present a network cabling tutoring system that guides learners through cabling a network topology by overlaying virtual icons and arrows on the ports. The system determines the network state by parsing switch output and ...
    • Augmentation of Visualisation Using Sonification: A Case Study in Computational Fluid Dynamics 

      Kazakevich, Maryia; Boulanger, Pierre; Bischof, Walter F.; Garcia, M. (The Eurographics Association, 2007)
      Advances in computer processing power and networking over the past few years have brought significant changes to the modeling and simulation of complex phenomena. Problems that formerly could only be tackled in batch mode, ...
    • Augmented Dodgeball AR Viewer for Spectators 

      Azuma, Shota; Hertzog, Clara; Sakurai, Sho; Hirota, Koichi; Nojima, Takuya (The Eurographics Association, 2019)
      These last few years many systems and methods have been developed to provide information to spectators about a sport game such as baseball, basketball, soccer, etc. Among them, Augmented Sport is one of the emerging area ...
    • An Automated Virtual Receptionist for Recognizing Visitors and Assuring Mask Wearing 

      Zehtabian, Sharare; Khodadadeh, Siavash; Kim, Kangsoo; Bruder, Gerd; Welch, Greg; Bölöni, Ladislau; Turgut, Damla (The Eurographics Association, 2020)
      Intelligent virtual agents have many societal uses, specifically in situations in which the presence of real humans would be prohibitive. In particular, virtual receptionists can perform a variety of tasks associated with ...
    • Automatic Display Zoom Using Face Size of Camera Image 

      Satale, Yuki; Funahashi, Kenji (The Eurographics Association, 2016)
      When it is hard to see a small font size document that is in your hand, you usually move it closer to your face. When you want to see the whole of a large sheet such as a map, you usually get it away from your face. On the ...
    • Automatic Face Texture Generation from Irregular Texture in 3-D Character Creation Applications 

      Yoon, Seung-Uk; Lim, Seong-Jae; Hwang, Bon-Woo; Park, Chang-Joon; Choi, Jin Sung (The Eurographics Association, 2017)
      In this paper, we propose a novel face texture generation algorithm to enhance compatibility and reusability of 3-D face reconstruction results of real-world 3-D character creation applications. Our approach can handle ...
    • Become your Avatar: Fast Skeletal Reconstruction from Sparse Data for Fully-tracked VR 

      Friðriksson, F. A.; Kristjánsson, H. S.; Sigurðsson, D. A.; Thue, D.; Vilhjálmsson, H. H. (The Eurographics Association, 2016)
      SomaVR enables users to become their own avatar in room-scale virtual reality (VR). The technology uses motion tracking and VR devices to create a data model of the user's body. An avatar of the user is then dynamically ...
    • Can Face Swapping Technology Facilitate Mental Imagery Training? 

      Matsumura, Haruka; Watanabe, Hironori; Chen, Tai Chih; Taketomi, Takafumi; Yoshitake, Yasuhide; Plopski, Alexandor; Sandor, Christian; Kato, Hirokazu (The Eurographics Association, 2017)
      In this research, we conducted a preliminary study to investigate the effectiveness of face swapping technology for mental imagery training. To confirm its effectiveness, we used transcranial magnetic stimulation for ...
    • Comparative Evaluation of Sensor Devices for Micro-Gestures 

      Simmons, H.; Devi, R.; Ens, Barrett; Billinghurst, Mark (The Eurographics Association, 2017)
      This paper presents a comparative evaluation of two gesture recognition sensors and their ability to detect small, movements known as micro-gestures. In this work we explore the capabilities of these devices by testing if ...