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dc.contributor.authorSilva, Luis F. A.en_US
dc.contributor.authorSilva, Frutuoso G. M.en_US
dc.contributor.editorSilva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M.en_US
dc.date.accessioned2021-06-18T07:47:47Z
dc.date.available2021-06-18T07:47:47Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-152-6
dc.identifier.urihttps://doi.org/10.2312/pt.20111148
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20111148
dc.description.abstractIn the new age of omnipresent internet, browsers are accessible on every device in everyday's life. Thus it is also needed new interaction methods to facilitate the interaction through browser. Augmented reality is one of the techniques that is available now via browser. In this paper we present a new method of interaction without physical markers for augmented reality via browser. The first part of the paper describes the use of augmented reality via browser using physical markers and its limitations. In the second part, we propose a solution to solve the limitations of augmented reality using physical markers, i.e. we propose a new interaction method to manipulate virtual objects without using physical markers. Finally, we show a simple augmented web game based on the new interaction method proposed.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectVirtual reality
dc.titleAugmented Reality for Web - A New Interaction Method Without Markersen_US
dc.description.seriesinformationV Ibero-American Symposium in Computer Graphics
dc.description.sectionheaders3D Modeling and Interaction
dc.identifier.doi10.2312/pt.20111148
dc.identifier.pages183-188


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