BlenderCAVE: Easy VR Authoring for Multi-Screen Displays

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Date
2021
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
BlenderCave is a framework for the fast creation of virtual reality applications for multi-screen display systems. It consists of a set of extensions to the open-source Blender Game Engine (BGE), leveraging the scene creation and real-time rendering capabilities of BGE, and augmenting them with easy-to-setup support for CAVE or Powerwall-type displays. The framework is implemented in a distributed manner, and it contains a virtual camera setup to control the display output, and a lightweight network communication protocol to manage events and synchronize the application state. We demonstrate that, with BlenderCAVE, 3D applications can easily be written in Blender and displayed on multi-screen displays.
Description

        
@inproceedings{
10.2312:pt.20111134
, booktitle = {
V Ibero-American Symposium in Computer Graphics
}, editor = {
Silva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M.
}, title = {{
BlenderCAVE: Easy VR Authoring for Multi-Screen Displays
}}, author = {
Gascón, Jorge
 and
Bayona, José M.
 and
Espadero, José M.
 and
Otaduy, Miguel A.
}, year = {
2021
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-152-6
}, DOI = {
10.2312/pt.20111134
} }
Citation