BlenderCAVE: Easy VR Authoring for Multi-Screen Displays
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Date
2021
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
BlenderCave is a framework for the fast creation of virtual reality applications for multi-screen display systems. It consists of a set of extensions to the open-source Blender Game Engine (BGE), leveraging the scene creation and real-time rendering capabilities of BGE, and augmenting them with easy-to-setup support for CAVE or Powerwall-type displays. The framework is implemented in a distributed manner, and it contains a virtual camera setup to control the display output, and a lightweight network communication protocol to manage events and synchronize the application state. We demonstrate that, with BlenderCAVE, 3D applications can easily be written in Blender and displayed on multi-screen displays.
Description
@inproceedings{10.2312:pt.20111134,
booktitle = {V Ibero-American Symposium in Computer Graphics},
editor = {Silva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M.},
title = {{BlenderCAVE: Easy VR Authoring for Multi-Screen Displays}},
author = {Gascón, Jorge and Bayona, José M. and Espadero, José M. and Otaduy, Miguel A.},
year = {2021},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-152-6},
DOI = {10.2312/pt.20111134}
}