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dc.contributor.authorPlate, Johnen_US
dc.contributor.authorTirtasana, Michaelen_US
dc.contributor.authorCarmona, Rhadamésen_US
dc.contributor.authorFröhlich, Bernden_US
dc.contributor.editorD. Ebert and P. Brunet and I. Navazoen_US
dc.date.accessioned2014-01-30T06:50:38Z
dc.date.available2014-01-30T06:50:38Z
dc.date.issued2002en_US
dc.identifier.isbn1-58113-536-Xen_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/VisSym02/053-060en_US
dc.description.abstractWe have developed a hierarchical paging scheme for handling very large volumetric data sets at interactive frame rates. Our system trades texture resolution for speed and uses effective prediction strategies. We have tested our approach for datasets with up to 16GB in size and show that it works well with less than 500MB of main memory cache for 64MB of 3D-texture memory. Our approach makes it feasible to deal with these volumes on desktop machines.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleOctreemizer: A Hierarchical Approach for Interactive Roaming Through Very Large Volumesen_US
dc.description.seriesinformationEurographics / IEEE VGTC Symposium on Visualizationen_US


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