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Adding Physics to Animated Characters with Oriented Particles
(The Eurographics Association, 2011)
We present a method to enhance the realism of animated characters by adding physically based secondary motion to deformable parts such as cloth, skin or hair. To this end, we extend the oriented particles approach to ...
Connecting Information as Navigation Paths for Exploring Digital Video Collections
(The Eurographics Association, 2011)
The way information is presented to users is of great importance in today's digital world. This is especially true for data collections that are rich in information that is not always easily understood. In this paper we ...
The Petit Trianon in Versailles: The Virtual, an Historic Reality
(The Eurographics Association, 2011)
It is difficult to grasp the complex history of the successive changes made to the furnishings and to the layout of the Petit Trianon. Our ongoing project addresses this challenge. Based on 3D digitizing, high photorealistic ...
Topological Operations for Geomorphological Evolution
(The Eurographics Association, 2011)
Geomorphological processes sculpt the shape of our everyday landscapes and must therefore be simulated to generate plausible digital landscapes. In particular, topological changes must be taken into account during the ...
A View-Dependent and Inter-Frame Coherent Visualization of Integral Lines using Screen Contribution
(The Eurographics Association, 2011)
In vector field visualization, integral lines like stream, path, or streak lines are often used to examine the behavior of steady and unsteady flows. In 3D, however, visualizing integral lines is problematic since the ...
A Clustering-based Visualization Technique to Emphasize Meaningful Regions of Vector Fields
(The Eurographics Association, 2011)
This paper proposes a vector field visualization approach that extracts and visualizes grouped regions of static 3D vector fields of similar curvature behavior. These regions are argued to ease the recognition of regions ...
Multi-touch Rocks: Playing with Tangible Virtual Heritage in the Museum -- First User Tests
(The Eurographics Association, 2011)
More than 50.000 petroglyphs are engraved in rock panels on the flanks of the UNESCO world heritage site Val Camonica (Northern Italy). The engravings are not always visible and are often on steep slopes on which it is ...
Seamless Integration of Multimodal Shader Compositing into a Flexible Ray Casting Pipeline
(The Eurographics Association, 2011)
In the last three years a number of multi-volume GPU ray casting systems have been presented. Some of them are very powerful and provide a wide variety of features. However, these approaches are either only capable of ...
Is it Necessary to Model the Matrix Degrading Enzymes for Simulating Tumour Growth?
(The Eurographics Association, 2011)
We propose a hybrid continuum discrete model to simulate tumour growth on a microscopic scale. The lattice based spatio temporal model consists of reaction diffusion equations that describe interactions between cancer ...
Real-time Realistic Voxel-based Rendering
(The Eurographics Association, 2011)
With the advance of graphics hardware, setting 3D texture as render target is newly available to allow voxelization algorithms to record the existence, color and normal information in a voxel directly without specific ...