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Smarticles for Sampling and Rendering Implicit Models
(The Eurographics Association, 2006)
Particle systems are a useful way of speeding up the rendering of implicit models and creating effective visualizations of the surface. Surface features, however, can be difficult to see with traditional styles of rendering ...
HyperStreamball Visualization for Symmetric Second Order Tensor Fields
(The Eurographics Association, 2006)
This paper proposes a new 3D tensor glyph called a hyperstreamball that extends streamball visualization used within fluid flow fields to applications within second order tensor fields. The hyperstreamball is a hybrid of ...
Real-Time Modelling of the Action of Wind on Liquid Surfaces
(The Eurographics Association, 2006)
This work in progress aims to model the appearance of the surface of various liquids, when force from a virtual wind is applied. The physical effects caused by a wind force include waves and spray. The appearance of these ...
Computing Static Electricity on Human Hair
(The Eurographics Association, 2006)
We present a framework to study electrical charge phenomena on human hair. We propose a fiber based hair model which bases on the special theory of Cosserat Rods to overcome the well known difficulties one has to deal with ...
Visualisation of DNA - Does the Soul Have a Picture?
(The Eurographics Association, 2006)
Although there has been a great deal of research on DNA, DNA visualisation has been long overlooked. This paper studies current techniques for 2-dimensional and 3-dimensional DNA visualisation and other relevant areas such ...
Hand Motion Capture and Tracking in 3D Animation
(The Eurographics Association, 2006)
This extended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable gesture capture with interpretation ...
Automatic Stroke Extraction and Stroke Ordering Based on TrueType Font
(The Eurographics Association, 2006)
In this paper, we suggest a method that extracts strokes of Chinese characters and orders them automatically based on glyph data from TrueType Font. TrueType Font contains glyph of characters whose format is a series of ...
An Interactive Multiscale Framework for Enhancement and Visualization of 2D and 3D Image Data
(The Eurographics Association, 2006)
We present an interactive, multiscale framework for enhancement and de-noising of images and volumes for the purposes of medical image visualization. Among the visualization issues addressed are noise suppression and ...
Evolving Body Kinematics for Virtual Characters
(The Eurographics Association, 2006)
Physically-based character animation systems often require complex knowledge of the underlying equations of motion. Hence, producing physically-realistic animations can be time consuming with these systems. In this paper, ...
Tradition and Virtuality: The Caltagirone Staircase
(The Eurographics Association, 2006)
Computer Graphics (CG) and Virtual Reality (VR) are two of the most interesting research fields in Computer Science. In this paper we present an application of CG and VR in arts, tourist promotion and cultural heritage. ...