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A Novel Control Mechanism for Distributed Stream Rendering
(The Eurographics Association, 2007)
This paper describes a new control mechanism for distributed rendering. Control mechanisms have previously been widely used in many fields from autonomous robots to video streaming. Their use in video streaming has allowed ...
Adaptive trimming of cubic triangular Bézier patches
(The Eurographics Association, 2006)
We present a method to handle cubic trimmed triangular Bézier patches. This scheme makes use of levels of detail and surface subdivision to achieve a fast and flexible hierarchical data structure that is specially useful ...
Automatic architectural 3D model generation with sunlight simulation
(The Eurographics Association, 2006)
Nowadays, 2D architectural design is provided with many good tools. But it lacks efficient tools that could help designers in early stages of a project for tasks such as virtual prototyping or 3D model simulation. The 3D ...
Coherent Hierarchical Level-of-Detail (HLOD) Refinement Through Hardware Occlusion Queries
(The Eurographics Association, 2006)
We present a coherent hierarchical level of detail (HLOD) culling algorithm that employs a novel metric to perform the refinement of a HLOD-based system that takes into account visibility information. The information is ...
Bifocal Radial Visualization of Intranet Search Results using Image Caching
(The Eurographics Association, 2007)
This paper presents a novel image caching strategy implemented for our bifocal radial visualization for Intranet search visualization. This visualization displays search results by combining hierarchical information with ...
Towards Individualized Ageing Functions for Human Face Images
(The Eurographics Association, 2007)
We present an overview of work in progress to create ageing functions for the transformation of human face images. Our aims are twofold; Firstly, by extension to three dimensions, the problems of pose and lighting associated ...
A Distance Hierarchy to Detect Collisions Between Deformable Objects
(The Eurographics Association, 2007)
To detect collisions between deformable objects we introduce an algorithm that computes the closest distances between certain feature points defined in their meshes. The strategy is to divide the objects into regions and ...
Perceived Quality of Simplified Polygonal Meshes: Evaluation using Observer Studies
(The Eurographics Association, 2006)
The complexity of a polygonal mesh model is usually reduced by applying a simplification method, resulting in a similar mesh having less vertices and faces. Although several such methods have been developed, it is not yet ...
Kit Assembly Helper in Augmented Reality
(The Eurographics Association, 2006)
This paper describes an augmented reality application that aids users in assembling an object originally in a kit format, i.e. the object is received unassembled, with ordered instructions steps on how to connect each ...
Real-time Fluid Simulation Coupled with Cloth
(The Eurographics Association, 2007)
This paper presents a real-time simulation method for coupling of cloth and fluids computed by using Smoothed Particle Hydrodynamics (SPH). To compute interaction between cloth consisting of several polygons and fluid ...