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LightSkin: Real-Time Global Illumination for Virtual and Mixed Reality
(The Eurographics Association, 2013)
Synthesizing global illumination effects is a vast field of research for both offline and real-time rendering. While the most important goals for offline rendering are realism and physical correctness, real-time rendering ...
Personalized Animatable Avatars from Depth Data
(The Eurographics Association, 2013)
Abstract We present a method to create virtual character models of real users from noisy depth data. We use a combination of four depth sensors to capture a point cloud model of the person. Direct meshing of this data often ...