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Memory-Efficient On-The-Fly Voxelization of Particle Data
(The Eurographics Association, 2015)
In this paper we present a novel GPU-friendly real-time voxelization technique for rendering homogeneous media that is defined by particles, e.g. fluids obtained from particle-based simulations such as Smoothed Particle ...
EGPGV 2016: Frontmatter
(Eurographics Association, 2016)
Efficient I/O for Parallel Visualization
(The Eurographics Association, 2011)
While additional cores and newer architectures, such as those provided by GPU clusters, steadily increase available compute power, memory and disk access has not kept pace, and most believe this trend will continue. It is ...
Time-constrained Animation Rendering on Desktop Grids
(The Eurographics Association, 2012)
The computationally intensive nature of high-fidelity rendering has led to a dependence on parallel infrastructures for generating animations. However, such an infrastructure is expensive thereby restricting easy access ...
Achieving Portable Performance For Wavelet Compression Using Data Parallel Primitives
(The Eurographics Association, 2017)
We consider the problem of wavelet compression in the context of portable performance over multiple architectures. We contribute a new implementation of the wavelet transform algorithm that uses data parallel primitives ...
Freeprocessing: Transparent in situ Visualization via Data Interception
(The Eurographics Association, 2014)
In situ visualization has become a popular method for avoiding the slowest component of many visualization pipelines: reading data from disk. Most previous in situ work has focused on achieving visualization scalability ...
Scalable Seams for Gigapixel Panoramas
(The Eurographics Association, 2013)
Gigapixel panoramas are an increasingly popular digital image application. They are often created as a mosaic of smaller images composited into a larger single image. The mosaic acquisition can occur over many hours causing ...
A Study of Parallel Data Compression Using Proper Orthogonal Decomposition on the K Computer
(The Eurographics Association, 2014)
The growing power of supercomputers continues to improve scientists' ability to model larger, more sophisticated problems in science with higher accuracy. An equally important ability is to make full use of the data output ...
Parallel Computational Steering and Analysis for HPC Applications using a ParaView Interface and the HDF5 DSM Virtual File Driver
(The Eurographics Association, 2011)
We present a framework for interfacing an arbitrary HPC simulation code with an interactive ParaView session using the HDF5 parallel IO library as the API. The implementation allows a flexible combination of parallel ...
Self-Scheduled Parallel Isosurfacing using Distributed Span Space on Cell
(The Eurographics Association, 2010)
A method designed for fast isosurfacing on Cell platforms is introduced. It well-utilizes limited amounts of local memory by exploiting a block-based span space. Exploitation goes beyond the usual steps of avoiding span ...