Now showing items 12-16 of 16

    • Ray Tracing Rational B-Spline Patches in VLSI 

      Schneider, Bengt-Olaf (The Eurographics Association, 1987)
      Rational B-spline surfaces make it possible to merge the concepts of freeform surfaces and that of surfaces described by rational polynomials especially conic sections. For ray tracing it is crucial to determine the ...
    • Reconstructing Solids from Tomographic Scans --The PARCUM II System-· 

      Jackèl, D. (The Eurographics Association, 1987)
      The computer-aided design of mechanical parts is supported by sophisticated geometric modelers and visualized by high-performance raster graphics systems allowing for a realistic display. The geometric modeler accepts the ...
    • A Two-Dimensional Frame Buffer Processor 

      Kaufman, Arie (The Eurographics Association, 1987)
      The two-dimensional Frame Buffer Processor (FBP) is part of a proposed raster graphics computer architecture. It is a hardware-oriented organisation of a variation of a bitblt engine with a much richer repertoire. In ...
    • A Vector-like Architecture for Raster Graphics 

      Akman, Varol; Hagen, Paul ten; Kuijk, Fons (The Eurographics Association, 1987)
      Raster graphics, while good at achieving realistic and cost-effective image generation, lacks useful (e.g. high-level) and fast (e.g. almost real-time) interaction facilities. One may try to speed up the entire classical ...
    • VLSI Drawing Processor Utilizing Multiple ParallelScan-Line Processors 

      Denault, Damian; Ryherd, Eric; Torborg, John (The Eurographics Association, 1987)
      In a typical graphics system, a single drawing processor is used to perform pixel level drawing operations, one pixel at a time. A VLSI based drawing processor and image memory controller is presented which takes advantage ...