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Coherent Culling and Shading for Large Molecular Dynamics Visualization
(The Eurographics Association and Blackwell Publishing Ltd., 2010)
Molecular dynamics simulations are a principal tool for studying molecular systems. Such simulations are used to investigate molecular structure, dynamics, and thermodynamical properties, as well as a replacement for, or ...
High-Quality Unstructured Volume Rendering on the PC Platform
(The Eurographics Association, 2002)
For the visualization of volume data the application of transfer functions is used widely. In this area the preintegration technique allows high quality visualizations and the application of arbitrary transfer functions. ...
Adaptive Texture Maps
(The Eurographics Association, 2002)
We introduce several new variants of hardware-based adaptive texture maps and present applications in two, three, and four dimensions. In particular, we discuss representations of images and volumes with locally adaptive ...
Employing Complex GPU Data Structures for the Interactive Visualization of Adaptive Mesh Refinement Data
(The Eurographics Association, 2006)
We present a framework for interactively visualizing volumetric Adaptive Mesh Refinement (AMR) data. For this purpose we employ complex data structures to map the entire AMR dataset to graphics memory. This allows to apply ...
A Hardware-Aware Debugger for the OpenGL Shading Language
(The Eurographics Association, 2007)
The enormous flexibility of the modern GPU rendering pipeline as well as the availability of high-level shader languages have led to an increased demand for sophisticated programming tools. As the application domain for ...
Load Balancing Utilizing Data Redundancy in Distributed Volume Rendering
(The Eurographics Association, 2011)
In interactive volume rendering, the cost for rendering a certain block of the volume strongly varies with dynamically changing parameters (most notably the camera position and orientation). In distributed environments ...
Atomistic Visualization of Mesoscopic Whole-Cell Simulations
(The Eurographics Association, 2012)
Molecular visualizations are a principal tool for analyzing the results of biochemical simulations. With modern GPU ray casting approaches it is only possible to render several millions of atoms at interactive frame rates ...
PaTraCo: A Framework Enabling the Transparent and Efficient Programming of Heterogeneous Compute Networks
(The Eurographics Association, 2010)
We propose PaTraCo (Parallel Transparent Computation), a framework for developing parallel applications for single host or ad-hoc compute network environments incorporating a multitude of different kinds of compute devices ...
Interactively Visualizing Procedurally Encoded Scalar Fields
(The Eurographics Association, 2004)
While interactive visualization of rectilinear gridded volume data sets can now be accomplished using texture mapping hardware on commodity PCs, interactive rendering and exploration of large scattered or unstructured data ...
A Generic Solution for Hardware-Accelerated Remote Visualization
(The Eurographics Association, 2002)
This paper presents a generic solution for hardware-accelerated remote visualization that works transparently for all OpenGL-based applications and OpenGL-based scene graphs. Universality is achieved by taking advantage ...