Recent Submissions

  • Erratum: Adjustable Constrained Soft‐Tissue Dynamics 

    Benes, Bedrich and Hauser, Helwig (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
  • Issue Information 

    Benes, Bedrich and Hauser, Helwig (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
  • Life cycle of SARS‐CoV‐2: from sketch to visualization in atomistic resolution 

    Benes, Bedrich and Hauser, Helwig (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
  • TopoAct: Visually Exploring the Shape of Activations in Deep Learning 

    Rathore, Archit; Chalapathi, Nithin; Palande, Sourabh; Wang, Bei (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    Deep neural networks such as GoogLeNet, ResNet, and BERT have achieved impressive performance in tasks such as image and text classification. To understand how such performance is achieved, we probe a trained deep neural ...
  • Path‐based Monte Carlo Denoising Using a Three‐Scale Neural Network 

    Lin, Weiheng; Wang, Beibei; Yang, Jian; Wang, Lu; Yan, Ling‐Qi (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    Monte Carlo rendering is widely used in the movie industry. Since it is costly to produce noise‐free results directly, Monte Carlo denoising is often applied as a post‐process. Recently, deep learning methods have been ...
  • SketchZooms: Deep Multi‐view Descriptors for Matching Line Drawings 

    Navarro, Pablo; Orlando, J. Ignacio; Delrieux, Claudio; Iarussi, Emmanuel (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    Finding point‐wise correspondences between images is a long‐standing problem in image analysis. This becomes particularly challenging for sketch images, due to the varying nature of human drawing style, projection distortions ...
  • Thin Cloud Removal for Single RGB Aerial Image 

    Song, Chengfang; Xiao, Chunxia; Zhang, Yeting; Sui, Haigang (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    Acquired above variable clouds, aerial images contain the components of ground reflection and cloud effect. Due to the non‐uniformity, clouds in aerial images are even harder to remove than haze in terrestrial images. This ...
  • Automatic Image Checkpoint Selection for Guider‐Follower Pedestrian Navigation 

    Kwan, K. C.; Fu, H. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    In recent years guider‐follower approaches show a promising solution to the challenging problem of last‐mile or indoor pedestrian navigation without micro‐maps or indoor floor plans for path planning. However, the success ...
  • Erratum: Non‐uniform subdivision surfaces with sharp features 

    Benes, Bedrich and Hauser, Helwig (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
  • Functionality‐Driven Musculature Retargeting 

    Ryu, Hoseok; Kim, Minseok; Lee, Seungwhan; Park, Moon Seok; Lee, Kyoungmin; Lee, Jehee (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    We present a novel retargeting algorithm that transfers the musculature of a reference anatomical model to new bodies with different sizes, body proportions, muscle capability, and joint range of motion while preserving ...
  • Interactive Optimization of Generative Image Modelling using Sequential Subspace Search and Content‐based Guidance 

    Chong, Toby; Shen, I‐Chao; Sato, Issei; Igarashi, Takeo (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    Generative image modeling techniques such as GAN demonstrate highly convincing image generation result. However, user interaction is often necessary to obtain desired results. Existing attempts add interactivity but require ...
  • ClipFlip : Multi‐view Clipart Design 

    Shen, I‐Chao; Liu, Kuan‐Hung; Su, Li‐Wen; Wu, Yu‐Ting; Chen, Bing‐Yu (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    We present an assistive system for clipart design by providing visual scaffolds from the unseen viewpoints. Inspired by the artists' creation process, our system constructs the visual scaffold by first synthesizing the ...
  • The State of the Art of Spatial Interfaces for 3D Visualization 

    Besançon, Lonni; Ynnerman, Anders; Keefe, Daniel F.; Yu, Lingyun; Isenberg, Tobias (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques are crucial to data visualization processes and the visualization research community has been calling for more research on ...
  • Primitive Object Grasping for Finger Motion Synthesis 

    Hwang, Jae‐Pyung; Park, Gangrae; Suh, Il Hong; Kwon, Taesoo (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    We developed a new framework to generate hand and finger grasping motions. The proposed framework provides online adaptation to the position and orientation of objects and can generate grasping motions even when the object ...
  • Structural Analogy from a Single Image Pair 

    Benaim, S.; Mokady, R.; Bermano, A.; Wolf, L. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    The task of unsupervised image‐to‐image translation has seen substantial advancements in recent years through the use of deep neural networks. Typically, the proposed solutions learn the characterizing distribution of two ...
  • EMU: Efficient Muscle Simulation in Deformation Space 

    Modi, V.; Fulton, L.; Jacobson, A.; Sueda, S.; Levin, D.I.W. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    EMU is an efficient and scalable model to simulate bulk musculoskeletal motion with heterogenous materials. First, EMU requires no model reductions, or geometric coarsening, thereby producing results visually accurate when ...
  • Learning Part Generation and Assembly for Sketching Man‐Made Objects 

    Du, Dong; Zhu, Heming; Nie, Yinyu; Han, Xiaoguang; Cui, Shuguang; Yu, Yizhou; Liu, Ligang (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    Modeling 3D objects on existing software usually requires a heavy amount of interactions, especially for users who lack basic knowledge of 3D geometry. Sketch‐based modeling is a solution to ease the modelling procedure ...
  • ECHO: Extended Convolution Histogram of Orientations for Local Surface Description 

    Mitchel, Thomas W.; Rusinkiewicz, Szymon; Chirikjian, Gregory S.; Kazhdan, Michael (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    This paper presents a novel, highly distinctive and robust local surface feature descriptor. Our descriptor is predicated on a simple observation: instead of describing the points in the vicinity of a feature point relative ...
  • Wavelet‐based Heat Kernel Derivatives: Towards Informative Localized Shape Analysis 

    Kirgo, Maxime; Melzi, Simone; Patanè, Giuseppe; Rodolà, Emanuele; Ovsjanikov, Maks (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    In this paper, we propose a new construction for the Mexican hat wavelets on shapes with applications to partial shape matching. Our approach takes its main inspiration from the well‐established methodology of diffusion ...
  • Modelling Material Microstructure Using the Perlin Noise Function 

    Conde‐Rodríguez, F.; García‐Fernández, Á‐.L.; Torres, J.C. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    This paper introduces a precise and easy to use method for defining the microstructure of heterogeneous solids. This method is based on the concept of Heterogeneous Composite Bézier Hyperpatch, and allows to accurately ...

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