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High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing
(The Eurographics Association, 2020)
Glyph rendering is an important scientific visualization technique for 3D, time-varying simulation data and for higherdimensional data in general. Though conceptually simple, there are several different challenges when ...
Finding Efficient Spatial Distributions for Massively Instanced 3-d Models
(The Eurographics Association, 2020)
Instancing is commonly used to reduce the memory footprint of massive 3-d models. Nevertheless, large production assets often do not fit into the memory allocated to a single rendering node or into the video memory of a ...