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Proxy Painting
(The Eurographics Association, 2018)
For archaeologists it is often desireable to present statues in their original coloration. With projection mapping real-world surfaces are augmented by digital content to create compelling alterations of the scene's visual ...
VR-assisted Architectural Design in a Heritage Site: the Sagrada Família Case Study
(The Eurographics Association, 2018)
Virtual Reality (VR) simulations have long been proposed to allow users to explore both yet-to-built buildings in architectural design, and ancient, remote or disappeared buildings in cultural heritage. In this paper we ...
3D Reconstruction and Transparent Visualization of Indonesian Cultural Heritage from a Single Image
(The Eurographics Association, 2018)
Herein, we propose a method for three-dimensional (3D) reconstruction of cultural heritage based on deep learning, which we apply to the reliefs of the Buddhist temple heritage of Borobudur Temple, in Indonesia. Some parts ...
Visualizing Networks of Maya Glyphs by Clustering Subglyphs
(The Eurographics Association, 2018)
Deciphering the Maya writing is an ongoing process that has already started in the early 19th century. Among the reasons why Maya hieroglyphic script and language are still undeciphered are inexpertly-created drawings of ...
Integrated Volume Visualisation of Archaeological Ground Penetrating Radar Data
(The Eurographics Association, 2018)
The non-invasive prospection of our archaeological heritage is one of the main tasks of modern archaeology and often provides the necessary bases for further activities, such as special protection or intensified research. ...
Objective and Subjective Evaluation of Virtual Relighting from Reflectance Transformation Imaging Data
(The Eurographics Association, 2018)
Reflectance Transformation Imaging (RTI) is widely used to produce relightable models from multi-light image collections. These models are used for a variety of tasks in the Cultural Heritage field. In this work, we carry ...