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Now showing items 11-13 of 13
sLayer: a System for Multi-Layered Material Sculpting
(The Eurographics Association, 2017)
Many real world materials have a stratified structure, composed by the proximity and the interaction of multiple highly-detailed layers. Example of these materials are peeling paint, old tree bark and rusted metals. While ...
VAO++: Practical Volumetric Ambient Occlusion for Games
(The Eurographics Association, 2017)
Ambient occlusion is one of the commonly used methods to increase visual fidelity in real-time rendering applications. We propose several extensions of the recently introduced volumetric ambient occlusion method. These ...
Extended Path Integral Formulation for Volumetric Transport
(The Eurographics Association, 2017)
We propose an extension of the path integral formulation amenable to the expression of volumetric light transport with photon beam estimates. Our main contribution is a generalization of Hachisuka et al.'s extended path ...