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Now showing items 11-20 of 34
Digitisation to Presentation- BuildingVirtual Museum Exhibitions
(The Eurographics Association, 2003)
We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and outside museums. Our system creates digital ...
Use and Re-use of Facial Motion CaptureData
(The Eurographics Association, 2003)
Motion capture (mocap) data is commonly used to recreate complex human motions in computer graphics. Markers are placed on an actor, and the captured movement of these markers allows us to animate computer-generated ...
Enhanced Texture Editing using Self Similarity
(The Eurographics Association, 2003)
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing of 2D texture images. However, the exploration ...
Real-Time Capture, Reconstruction and Insertion into Virtual World of Human Actors
(The Eurographics Association, 2003)
In this paper, we show how to capture an actor with no intrusive trackers and without any special environment like blue set, how to estimate its 3D-geometry and how to insert this geometry into a virtual world in real-time. ...
User Interfaces for Mobile Augmented Reality Systems
(The Eurographics Association, 2003)
What should user interfaces look like when they become an integral part of how we experience the world around us? This talk provides an overview of work that explores user interface design issues for mobile augmented reality ...
Organisation
(The Eurographics Association, 2003)
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A Vision-Based Location System using Fiducials
(The Eurographics Association, 2003)
A system for vision-based ego location using 'targets' or 'fiducials' is described. The system is robust and operates on commodity hardware in real time. The accuracy of the system is assessed and found to be good enough ...
On the Editing of Images: Selecting, Cutting and Filling-in
(The Eurographics Association, 2003)
This paper is two-fold. On the one hand, we present a system using qualitative spatial reasoning to help a user choose parts of an image that form interesting objects. The system then allows the user to cut these parts as ...
A Novel Form of Pointing Device
(The Eurographics Association, 2003)
This paper presents a novel approach for man machine interaction applying real time computer vision techniques. We use a handheld camera to control the mouse cursor on a computer display. The camera captures an image of ...
Visualising Video Sequences using Direct Volume Rendering
(The Eurographics Association, 2003)
It is evident that more and more video data is being generated everyday, for example, by TV broadcast companies and security cameras. However, whilst we are overwhelmed by the huge amount of imagery data, machine vision ...