Now showing items 54-57 of 57

    • Valence-Driven Connectivity Encoding for 3D Meshes 

      Alliez, Pierre; Desbrun, Mathieu (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      In this paper, we propose a valence-driven, single-resolution encoding technique for lossless compression of triangle mesh connectivity. Building upon a valence-based approach pioneered by Touma and Gotsman22 , we design ...
    • Visualization of Isosurfaces with Parametric Cubes 

      Mora, B.; Jessel, J.P.; Caubet, R. (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      To render images from volume datasets, an interpolation method also called reconstruction is needed. The level of details of the resultant image closely depends on the filter used for reconstruction. We propose here a new ...
    • Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine 

      Freudenberg, Bert; Masuch, Maic; Strothotte, Thomas (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      In this paper we show how a game engine designed to generate photorealistic images can be extended to produce non-photorealistic and hybrid renditions. We introduce new hardware-based methods to accomplish pen-and-ink ...
    • Why Games Will Be the Preeminent Art Form of the 21stCentury 

      Hecker, Chris (Blackwell Publishers Ltd and the Eurographics Association, 2001)
      Computer games share many artistic and technical characteristics with films of the early 1900s. Games' artistic evolution is hampered by the lack of artistic respect from society at large, and the lack of technical standards ...