Tutorials
Permanent URI for this collection
Simulation of Clothes for Real-time Applications
Multi-resolution Modeling, Visualization and Streaming of Volume Meshes
Geometric Algebra and its Application to Computer Graphics
RenderWare: Speed up the 3D Application Production Pipeline
Programming Graphics Hardware
Advanced Virtual Medicine: Techniques and Applications for Medicine Oriented Computer Graphics
Automatic Generation of Animated Population in Virtual Environments
Modern Approaches to Augmented Reality
BibTeX (Tutorials)
@inproceedings{:10.2312/egt.20041030,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Simulation of Clothes for Real-time Applications}},
author = {Magnenat-Thalmann, N. and Cordier, F. and Keckeisen, M. and Kimmerle, S. and Klein, R. and Meseth, J.},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041030}
}
@inproceedings{:10.2312/egt.20041031,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Multi-resolution Modeling, Visualization and Streaming of Volume Meshes}},
author = {Cignoni, P. and De Floriani, L. and Lindstrom, P. and Pascucci, V. and Rossignac, J. and Silva, C.},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041031}
}
@inproceedings{:10.2312/egt.20041032,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Geometric Algebra and its Application to Computer Graphics}},
author = {Hildenbrand, Dietmar and Perwass, Christian and Dorst, Leo and Fontijne, Daniel},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041032}
}
@inproceedings{:10.2312/egt.20041033,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{RenderWare: Speed up the 3D Application Production Pipeline}},
author = {Guilbert, Oskar},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041033}
}
@inproceedings{:10.2312/egt.20041034,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Programming Graphics Hardware}},
author = {Zeller, Cyril and Fernando, Randy and Wloka, Matthias and Harris, Mark},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041034}
}
@inproceedings{:10.2312/egt.20041035,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Advanced Virtual Medicine: Techniques and Applications for Medicine Oriented Computer Graphics}},
author = {Delingette, H. and Linney, A. and Magnenat-Thalmann, N. and Wu, Yin and Bartz, D. and Hauth, M. and Mueller, K.},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041035}
}
@inproceedings{:10.2312/egt.20041036,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Automatic Generation of Animated Population in Virtual Environments}},
author = {Thalmann, D. and Magnenat-Thalmann, N. and Donikian, S.},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041036}
}
@inproceedings{:10.2312/egt.20041037,
booktitle = {Eurographics 2004 - Tutorials},
editor = {
title = {{Modern Approaches to Augmented Reality}},
author = {Bimber, Oliver and Raskar, Ramesh},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {/10.2312/egt.20041037}
}