Tutorials
Permanent URI for this collection
Dynamic Geometry Processing
Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations
BibTeX (Tutorials)
@inproceedings{:10.2312/conf/EG2012/tutorials/t1,booktitle = {Eurographics 2012 - Tutorials},editor = {Renato Pajarola and Michela Spagnuolo}, title = {{Mapping Images to Target Devices: Spatial, Temporal, Stereo, Tone, and Color}},author = {Banterle, FrancescoandArtusi, AlessandroandAydin, Tunc O.andDidyk, PiotrandEisemann, ElmarandGutierrez, DiegoandMantiuk, RafaelandMyszkowski, KarolandRitschel, Tobias}, year = {2012},publisher = {The Eurographics Association},ISSN = {1017-4656},DOI = {/10.2312/conf/EG2012/tutorials/t1}}
@inproceedings{:10.2312/conf/EG2012/tutorials/t2,booktitle = {Eurographics 2012 - Tutorials},editor = {Renato Pajarola and Michela Spagnuolo}, title = {{Diffusion Geometry in Shape Analysis}},author = {Bronstein, MichaelandCastellani, UmbertoandBronstein, Alex}, year = {2012},publisher = {The Eurographics Association},ISSN = {1017-4656},DOI = {/10.2312/conf/EG2012/tutorials/t2}}
@inproceedings{:10.2312/conf/EG2012/tutorials/t3,booktitle = {Eurographics 2012 - Tutorials},editor = {Renato Pajarola and Michela Spagnuolo}, title = {{Dynamic Geometry Processing}},author = {Chang, WillandLi, HaoandMitra, NiloyandPauly, MarkandWand, Michael}, year = {2012},publisher = {The Eurographics Association},ISSN = {1017-4656},DOI = {/10.2312/conf/EG2012/tutorials/t3}}
@inproceedings{:10.2312/conf/EG2012/tutorials/t4,booktitle = {Eurographics 2012 - Tutorials},editor = {Renato Pajarola and Michela Spagnuolo}, title = {{A Practical Guide to Polygon Mesh Repairing}},author = {Campen, MarcelandAttene, MarcoandKobbelt, Leif}, year = {2012},publisher = {The Eurographics Association},ISSN = {1017-4656},DOI = {/10.2312/conf/EG2012/tutorials/t4}}
@inproceedings{:10.2312/conf/EG2012/tutorials/t5,booktitle = {Eurographics 2012 - Tutorials},editor = {Renato Pajarola and Michela Spagnuolo}, title = {{Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations}},author = {Frye, StephenandHarada, TakahiroandKim, Young J.andYoon, Sung-eui}, year = {2012},publisher = {The Eurographics Association},ISSN = {1017-4656},DOI = {/10.2312/conf/EG2012/tutorials/t5}}