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    Interactive Ray Tracing of Point-based Models

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    009-016.pdf (3.148Mb)
    Date
    2005
    Author
    Wald, Ingo ORCID
    Seidel, Hans-Peter
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    Abstract
    Point-based methods have recently gained significant interest, as their simplicity and independence of connectivity make them a simple and powerful tool in both modelling and rendering. Still, their use for high-quality and photorealistic rendering is still in its infancy, in particular for interactive applications. This paper describes a framework for interactively ray tracing point-based models based on a combination of an implicit surface representation, an efficient surface intersection algorithm, and a specially designed acceleration structure. Using this framework allows for interactively ray tracing even highly complex models on a single PC, including global illumination effects and the interactive visualization of a 24-million-point model with ray traced shadows.
    BibTeX
    @inproceedings {10.2312:SPBG:SPBG05:009-016,
    booktitle = {Eurographics Symposium on Point-Based Graphics (2005)},
    editor = {Marc Alexa and Szymon Rusinkiewicz and Mark Pauly and Matthias Zwicker},
    title = {{Interactive Ray Tracing of Point-based Models}},
    author = {Wald, Ingo and Seidel, Hans-Peter},
    year = {2005},
    publisher = {The Eurographics Association},
    ISSN = {1811-7813},
    ISBN = {3-905673-20-7},
    DOI = {10.2312/SPBG/SPBG05/009-016}
    }
    URI
    http://dx.doi.org/10.2312/SPBG/SPBG05/009-016
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    Eurographics Association copyright © 2013 - 2023 
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    Theme by @mire NV
    System hosted at  Graz University of Technology.
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