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Non-Sampled Anti-Aliasing
(The Eurographics Association, 2013)
In this paper we present a parallel method for high-quality edge anti-aliasing in rasterization. In contrast to traditional graphics hardware methods, which rely on massive oversampling to combat aliasing issues, we evaluate ...
Art-directed Watercolor Rendered Animation
(The Eurographics Association, 2016)
This paper presents a system to render 3D animated geometry as watercolor painted animation with art-directed control. Our approach focuses on letting the end user paint the influence of the modeled watercolor effects in ...
Rendering Technique of Multi-layered Domain Boundaries and its Application to Fluid Flow in Porous Media Visualizations
(The Eurographics Association, 2013)
Current visualization techniques for computational fluid dynamics applications are sofisticated and work well in simple geometries. For complex geometries like pore spaces, multiple domain boundaries are obstructing the ...
Visualizing Saline Intrusion in a Three-Dimensional, Heterogeneous, Coastal Aquifer
(The Eurographics Association, 2013)
We visualize remediation scenarios for a coastal aquifer in Oman, where the natural fresh-saltwater interface is negatively affected by groundwater pumping for irrigation. The 3D aquifer is characterized by strong ...
A Deferred Rendering Pipeline Including a Global Illumination Model for Atmospheric Scattering and Transparency
(The Eurographics Association, 2016)
Abstract This poster presents suitable global illumination models for atmospheric scattering in outdoor scenes combined with a deferred rendering pipeline which offers the possibility of rendering transparent objects. The ...
Fast Shadow Map Rendering for Many-Lights Settings
(The Eurographics Association, 2016)
In this paper we present a method to efficiently cull large parts of a scene prior to shadow map computations for many-lights settings. Our method is agnostic to how the light sources are generated and thus works with any ...
Rotoscoping on Stereoscopic Images and Videos
(The Eurographics Association, 2015)
Creating an animation based on video footage (rotoscoping) often requires significant manual work. For monoscopic videos diverse publications already feature (semi-)automatic techniques to apply non-photorealistic image ...
Extrapolating Large-Scale Material BTFs under Cross-Device Constraints
(The Eurographics Association, 2015)
In this paper, we address the problem of acquiring bidirectional texture functions (BTFs) of large-scale material samples. Our approach fuses gonioreflectometric measurements of small samples with few constraint images ...