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Implicit Incompressible SPH on the GPU
(The Eurographics Association, 2015)
This paper presents CUDA-based parallelization of implicit incompressible SPH (IISPH) on the GPU. Along with the detailed exposition of our implementation, we analyze various components involved for their costs. We show ...
See-through Visualisation for Training and Assessing Unsighted Physical Examinations
(The Eurographics Association, 2017)
Objective: Motivated by the limitations of being unable to provide feedback and adequately assess technical skills whilst training unsighted physical examinations, such as Digital Rectal Examinations (DRE), we present a ...
Real-time Particle Fluid Simulation with WCSPH
(The Eurographics Association, 2012)
In this paper, based on weakly compressible smoothed particles hydrodynamics (WCSPH), we present a method for simulating high quality fluid. We propose a new pressure equation to reduce time overhead, speed up convergence ...
Rotoscoping on Stereoscopic Images and Videos
(The Eurographics Association, 2015)
Creating an animation based on video footage (rotoscoping) often requires significant manual work. For monoscopic videos diverse publications already feature (semi-)automatic techniques to apply non-photorealistic image ...
A Parallel Architecture for IISPH Fluids
(The Eurographics Association, 2014)
We present an architecture for parallel computation of incompressible IISPH simulations on distributed memory systems. We use orthogonal recursive bisection for domain decomposition and present a stable and fast converging ...