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The V & A's mysterious Mamluk minbar
(The Eurographics Association, 2012)
This paper concentrates on the historical importance of a large furniture object, a pulpit from a mosque (minbar). During the development of 3D imaging practice in the V&A Museum, this large object was selected as a candidate ...
Generating Smooth High-Quality Isosurfaces for Interactive Modeling and Visualization of Complex Terrains
(The Eurographics Association, 2012)
In modeling and rendering of complex procedural terrains the extraction of isosurfaces is an important part. In this paper we introduce an approach to generate high-quality isosurfaces from regular grids at interactive ...
Visualising Stonehenge: A Virtual Archaeology
(The Eurographics Association, 2012)
This paper summarises the results of a virtual archaeological analysis on the stones at Stonehenge. Based on laser scan survey, all observations and discoveries were made in the virtual world. The results of this project ...
Bokeh Rendering with a Physical Lens
(The Eurographics Association, 2012)
Bokeh is important for the realism and aesthetics of graphical rendering, but hard to simulate. In this paper, we propose a novel method that conceptually shoots a 3D display with a physical camera. While a high-quality ...