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Integrating Occlusion Culling into LOD on GPU
(The Eurographics Association, 2014)
Real-time rendering of complex 3D models is still a very challenging task. Recently, GPU-based level-of-detail (LOD) approaches have been proposed to fast decrease the complexity of a 3D model, but applying only LOD ...
SOAR: Stochastic Optimization for Affine global point set Registration
(The Eurographics Association, 2014)
We introduce a stochastic algorithm for pairwise affine registration of partially overlapping 3D point clouds with unknown point correspondences. The algorithm recovers the globally optimal scale, rotation, and translation ...