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Recovering Intrinsic Images by Minimizing Image Complexity
(The Eurographics Association, 2015)
This paper tackles the problem of decomposing a single image into two intrinsic images - a shading image (the illumination at each point) and a reflectance image (the colour at each point). Assuming a linear response of ...
Mobile Multiview Diffuse Texture Extraction
(The Eurographics Association, 2015)
This paper presents a novel method for diffuse texture extraction from a set of multiview images. We address the problem of specularities removal by pixel value minimization across multiple automatically aligned input ...
Distributed Processing of Large Polygon Meshes
(The Eurographics Association, 2015)
A system is described to remotely perform complex geometry processing on arbitrarily large triangle meshes. A distributed network of servers provides both the software and hardware necessary to undertake the computations, ...
Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons
(The Eurographics Association, 2015)
Curve-skeletons are well known shape descriptors, able to encode topological and structural information of a shape. The range of applications in which they are used comprises, to name a few, computer animation, shape ...
RameshCleaner: Conservative Fixing of Triangular Meshes
(The Eurographics Association, 2015)
In this work, after a careful examination of the most common errors and flaws which typically occur in meshes produced by 3D scanning processes, we propose a set of fixing tools which solve effectively several important ...
Practical Medial Axis Filtering for Occlusion-Aware Contours
(The Eurographics Association, 2015)
We propose a filtering system for occlusion-aware contours. Given a point of view, we use the silhouette of a 3D shape from that point of view, its medial axis and a map of the occluded areas. Our filter is able to select ...
Faster Ray-Traced Shadows for Hybrid Rendering of Fully Dynamic Scenes by Pre-BVH Culling
(The Eurographics Association, 2015)
With ever increasing ray traversal and hierarchy construction performance the application of ray tracing to problems often tackled by rasterization-based algorithms is becoming a viable alternative. This is especially ...
RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality
(The Eurographics Association, 2015)
The recent development in consumer hardware lowers the cost barrier for adopting immersive Virtual Reality (VR) solutions, which could be an option for classroom use in the near future. In this paper, we introduce RiftArt, ...
Frontmatter: Smart Tools and Applications in computer Graphics (STAG)
(The Eurographics Association, 2015)
HIJSON: Cartographic Document for Web Modeling of Interactive Indoor Mapping
(The Eurographics Association, 2015)
This paper introduces HIJSON, a novel indoor cartographic document format with several enhancements. The document is generated using LAR (Linear Algebraic Representation), so allowing for cellular complexes with general ...