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    • Accelerating Volume Raycasting using Occlusion Frustums 

      Mensmann, Jörg; Ropinski, Timo; Hinrichs, Klaus (The Eurographics Association, 2008)
      GPU-based volume raycasting allows to produce high quality renderings on current graphics hardware. The use of such raycasters is on the rise due to their inherent flexibility as well as the advances in hardware performance ...