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Memory-Efficient On-The-Fly Voxelization of Particle Data
(The Eurographics Association, 2015)
In this paper we present a novel GPU-friendly real-time voxelization technique for rendering homogeneous media that is defined by particles, e.g. fluids obtained from particle-based simulations such as Smoothed Particle ...
CUDASA: Compute Unified Device and Systems Architecture
(The Eurographics Association, 2008)
We present an extension to the CUDA programming language which extends parallelism to multi-GPU systems and GPU-cluster environments. Following the existing model, which exposes the internal parallelism of GPUs, our extended ...
Precomputing Sound Scattering for Structured Surfaces
(The Eurographics Association, 2014)
Room acoustic simulations commonly use simple models for sound scattering on surfaces in the scene. However, the continuing increase of available parallel computing power makes it possible to apply more sophisticated models. ...
Data-Parallel Hierarchical Link Creation for Radiosity
(The Eurographics Association, 2009)
The efficient simulation of mutual light exchange for radiosity-like methods has been demonstrated on GPUs. However, those approaches require a suitable set of links and hierarchical data structures, prepared in an expensive ...
Clustered Pre-convolved Radiance Caching
(The Eurographics Association, 2014)
We present a scalable method for rendering indirect illumination in diffuse and glossy scenes. Our method builds on pre-convolved radiance caching (RC), which enables reusing the incident radiance computed at a surface ...
Frontmatter: EG PGV 2015 - Eurographics Symposium on Parallel Graphics and Visualization
(Eurographics Association, 2015)
Hybrid Online Autotuning for Parallel Ray Tracing
(The Eurographics Association, 2019)
Acceleration structures are key to high performance parallel ray tracing. Maximizing performance requires configuring the degrees of freedom (e.g., construction parameters) these data structures expose. Whether a parameter ...
Moment-Based Opacity Optimization
(The Eurographics Association, 2020)
Geometric structures such as points, lines, and surfaces play a vital role in scientific visualization. However, these visualizations frequently suffer from visual clutter that hinders the inspection of important features ...