EGPGV: Eurographics Workshop on Parallel Graphics and Visualization

Eurographics DL Repository

EGPGV: Eurographics Workshop on Parallel Graphics and Visualization

Recent Submissions

  • Foss, Greg; McGovern, Amy; Potvin, Corey; Abram, Greg; Bowen, Anne; Hulkoti, Neena; Kaul, Arnav (The Eurographics Association, 2016)
    We investigate the value of 3-D visualization to data mining techniques for identifying tornadogenesis precursors in supercell thunderstorm simulations. We've found results will assist defining storm objects extracted and ...
  • Steiner, David; Paredes, Enrique G.; Eilemann, Stefan; Pajarola, Renato (The Eurographics Association, 2016)
    Interactive visualizations of large-scale datasets can greatly benefit from parallel rendering on a cluster with hardware accelerated graphics by assigning all rendering client nodes a fair amount of work each. However, ...
  • Grosset, A. V. Pascal; Knoll, Aaron; Hansen, Charles (The Eurographics Association, 2016)
    Algorithms for sort-last parallel volume rendering on large distributed memory machines usually divide a dataset equally across all nodes for rendering. Depending on the features that a user wants to see in a dataset, all ...
  • Biswas, Ayan; Strelitz, Richard; Woodring, Jonathan; Chen, Chun-Ming; Shen, Han-Wei (The Eurographics Association, 2016)
    Streamlines are commonly used for visualizing flow fields, but particle-tracing based streamline computation usually does not scale well as the data size and complexity increase. Large flow simulations like global ocean ...
  • Lessley, Brenton; Binyahib, Roba; Maynard, Robert; Childs, Hank (The Eurographics Association, 2016)
    External facelist calculation on three-dimensional unstructured meshes is used in scientific visualization libraries to efficiently render the results of operations such as clipping, interval volumes, and material boundaries. ...
  • Biddiscombe, John (The Eurographics Association, 2016)
    Post-processing large datasets efficiently in parallel requires good load balancing of geometry supplied to the visualization pipeline. When datasets are not pre-partitioned or cannot be read back from simulation output ...
  • Tamm, Georg; Slusallek, Philipp (The Eurographics Association, 2016)
    As browsers expand their functionality, they continuously act as a platform for portable application development within a web page. To bring interactive 3D graphics closer to the web developer, frameworks allowing a ...
  • Fuetterling, Valentin; Lojewski, Carsten; Pfreundt, Franz-Josef; Ebert, Achim (The Eurographics Association, 2016)
    Bounding volume hierarchies (BVH) are essential for efficient ray tracing. In time-constrained situations such as real-time or large model visualization, fast construction of BVHs usually compromises hierarchy quality, ...
  • Budiu, Mihai; Isaacs, Rebecca; Murray, Derek; Plotkin, Gordon; Barham, Paul; Al-Kiswany, Samer; Boshmaf, Yazan; Luo, Qingzhou; Andoni, Alexandr (The Eurographics Association, 2016)
    We present Sketch, a library and a distributed runtime for building interactive tools for exploring large datasets, distributed across multiple machines. We have built several applications using Sketch; here we describe a ...
  • Enrico Gobbetti; Wes Bethel (Eurographics Association, 2016)
  • Capannini, Gabriele; Larsson, Thomas (The Eurographics Association, 2016)
    We propose a parallel Sweep and Prune algorithm that solves the dynamic box intersection problem in three dimensions. It scales up to very large datasets, which makes it suitable for broad phase collision detection in ...
  • Knoll, Aaron; Brownlee, Carson; Navrátil, Paul; Cunningham, Kevin J.; Sukop, Michael C.; Garcia, Sadé (The Eurographics Association, 2015)
    Water management is critical in Florida where freshwater is often rare or, in times of flooding, overabundant and seawater frequently contaminates available sources. Professor Michael Sukop from Florida International ...
  • Ozaki, Hiromu; Kyota, Fumihito; Kanai, Takashi (The Eurographics Association, 2015)
    In mesh simplification, in-core based methods using Quadric Error Metric (QEM), which apply a sequence of edge-collapse operations, can generate high-quality meshes while preserving shape features. However, these methods ...
  • Biedert, Tim; Garth, Christoph (The Eurographics Association, 2015)
    High-fidelity simulation models on large-scale parallel computer systems can produce data at high computational throughput, but modern architectural trade-offs make full persistent storage to the slow I/O subsystem ...
  • Grosset, A. V. Pascal; Prasad, Manasa; Christensen, Cameron; Knoll, Aaron; Hansen, Charles (The Eurographics Association, 2015)
    Modern supercomputers have very powerful multi-core CPUs. The programming model on these supercomputer is switching from pure MPI to MPI for inter-node communication, and shared memory and threads for intra-node communication. ...
  • Liu, Si; Foss, Greg; Abram, Greg; Bowen, Anne (The Eurographics Association, 2015)
    Significant bottlenecks from I/O required novel techniques be used for a high-resolution severe weather simulation and visualization in the region centered around O'Hare International Airport. The Raytheon Company collaborated ...
  • Larsen, Matthew; Labasan, Stephanie; Navrátil, Paul; Meredith, Jeremy; Childs, Hank (The Eurographics Association, 2015)
    Supercomputing designs have recently evolved to include architectures beyond the standard CPU. In response, visualization software must be developed in a manner that obviates the need for porting all visualization algorithms ...
  • Hentschel, Bernd; Göbbert, Jens Henrik; Klemm, Michael; Springer, Paul; Schnorr, Andrea; Kuhlen, Torsten W. (The Eurographics Association, 2015)
    The advection of integral lines is an important computational kernel in vector field visualization. We investigate how this kernel can profit from vector (SIMD) extensions in modern CPUs. As a baseline, we formulate a ...
  • Rathke, Brad; Wald, Ingo; Chiu, Kenneth; Brownlee, Carson (The Eurographics Association, 2015)
    Efficient visualization of unstructured data is vital for domain scientists, yet is often impeded by techniques which rely on intermediate representations that consume time and memory, require resampling data, or inefficient ...
  • Müller, Thomas; Boblest, Sebastian; Weiskopf, Daniel (The Eurographics Association, 2015)
    Black holes are among the most fascinating and weird objects in the universe. They distort space and time in their close neighborhood in a way that is far beyond our every day experience. We demonstrate the visual effects ...

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