EGPGV: Eurographics Workshop on Parallel Graphics and Visualization
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EGPGV02: Eurographics Workshop on Parallel Graphics and Visualization
ISBN 1581135793 
EGPGV04: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 3905673118 
EGPGV06: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 3905673401 
EGPGV07: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905673500 
EGPGV08: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674040 
EGPGV09: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674156 
EGPGV10: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674217 
EGPGV11: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674323 
EGPGV12: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674354 
EGPGV13: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674453 
EGPGV14: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674590 
EGPGV15: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783905674811 
EGPGV16: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783038680062 
EGPGV17: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783038680345 
EGPGV18: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783038680543 
EGPGV19: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783038680796 
EGPGV20: Eurographics Symposium on Parallel Graphics and Visualization
ISBN 9783038681076
Recent Submissions

HighQuality Rendering of Glyphs Using HardwareAccelerated Ray Tracing
(The Eurographics Association, 2020)Glyph rendering is an important scientific visualization technique for 3D, timevarying simulation data and for higherdimensional data in general. Though conceptually simple, there are several different challenges when ... 
Alternative Parameters for OnTheFly Simplification of MergeTrees
(The Eurographics Association, 2020)Topological simplification of merge trees requires a user specified persistence threshold. As this threshold is based on prior domain knowledge and has an unpredictable relation to output size, its use faces challenges in ... 
Approaches for In Situ Computation of Moments in a DataParallel Environment
(The Eurographics Association, 2020)Featuredriven in situ data reduction can overcome the I/O bottleneck that large simulations face in modern supercomputer architectures in a semantically meaningful way. In this work, we make use of pattern detection as a ... 
Improving Performance of MtoN Processing and Data Redistribution in In Transit Analysis and Visualization
(The Eurographics Association, 2020)In an in transit setting, a parallel data producer, such as a numerical simulation, runs on one set of ranks M, while a data consumer, such as a parallel visualization application, runs on a different set of ranks N: One ... 
Effective Parallelization Strategies for Scalable, HighPerformance Iterative Reconstruction
(The Eurographics Association, 2020)Iterative reconstruction techniques in Xray computed tomography converge to a result by successively refining increasingly accurate estimates. Compared to alternative approaches, iterative reconstruction imposes significant ... 
MomentBased Opacity Optimization
(The Eurographics Association, 2020)Geometric structures such as points, lines, and surfaces play a vital role in scientific visualization. However, these visualizations frequently suffer from visual clutter that hinders the inspection of important features ... 
Fast MultiView Rendering for RealTime Applications
(The Eurographics Association, 2020)Efficient rendering of multiple views can be a critical performance factor for realtime rendering applications. Generating more than one view multiplies the amount of rendered geometry, which can cause a huge performance ... 
Finding Efficient Spatial Distributions for Massively Instanced 3d Models
(The Eurographics Association, 2020)Instancing is commonly used to reduce the memory footprint of massive 3d models. Nevertheless, large production assets often do not fit into the memory allocated to a single rendering node or into the video memory of a ... 
PGV 2020: Frontmatter
(The Eurographics Association, 2020) 
An Interpolation Scheme for VDVP Lagrangian Basis Flows
(The Eurographics Association, 2019)Using the Eulerian paradigm, accurate flow visualization of 3D timevarying data requires a high temporal resolution resulting in large storage requirements. The Lagrangian paradigm has proven to be a viable in situbased ... 
Hybrid Remote Visualization in Immersive Virtual Environments with Vistle
(The Eurographics Association, 2019)Because of the spatial separation of high performance compute resources and immersive visualization systems, their combined use requires remote visualization. Remote rendering incurs increased latency from user interaction ... 
Statistical Analysis of Parallel Data Uploading using OpenGL
(The Eurographics Association, 2019)Modern realtime visualizations of largescale datasets require constant high frame rates while their datasets might exceed the available graphics memory. This requires sophisticated upload strategies from host memory to ... 
Efficient Point Merging Using Data Parallel Techniques
(The Eurographics Association, 2019)We study the problem of merging threedimensional points that are nearby or coincident. We introduce a fast, efficient approach that uses data parallel techniques for execution in various sharedmemory environments. Our ... 
Screen Partitioning Load Balancing for Parallel Rendering on a MultiGPU MultiDisplay Workstation
(The Eurographics Association, 2019)Commodity workstations with multiple GPUs have been built by engineers and scientists for realtime rendering applications. As a result, a high display resolution can be achieved by connecting each GPU to a display monitor ... 
Hybrid Online Autotuning for Parallel Ray Tracing
(The Eurographics Association, 2019)Acceleration structures are key to high performance parallel ray tracing. Maximizing performance requires configuring the degrees of freedom (e.g., construction parameters) these data structures expose. Whether a parameter ... 
Realtime Particlebased Snow Simulation on the GPU
(The Eurographics Association, 2019)This paper presents a novel realtime particlebased method for simulating snow on the GPU. Our method captures compression and bonding between snow particles, and incorporates the thermodynamics to model the realistic ... 
Parallel XPBD Simulation of Modified Morse Potential  an Alternative Spring Model
(The Eurographics Association, 2019)In this paper, we introduce a modified Morse potential as an alternative to the existing spring models within a massively parallel extended Position Based Dynamics (XPBD) algorithm. To date, stretching is one of the most ... 
Taskbased Augmented Reeb Graphs with Dynamic STTrees
(The Eurographics Association, 2019)This paper presents, to the best of our knowledge, the first parallel algorithm for the computation of the augmented Reeb graph of piecewise linear scalar data. Such augmented Reeb graphs have a wide range of applications, ... 
Scalable Parallel Flow Visualization Using 3D Line Integral Convolution for Large Scale Unstructured Simulation Data
(The Eurographics Association, 2019)To address the need of highly efficient and scalable parallel flow visualization methods, we developed a flow visualization system for large unstructured simulation data using parallel 3D line integral convolution (LIC). ... 
PGV 2019: Frontmatter
(The Eurographics Association, 2019)