Sankt Augustin, Germany, held September 8 – 10 as an online conference


(for Posters and Demo see ICAT-EGVE 2021 - Posters and Demos)

Education and Immersion
Walking Through Virtual Doors: A Study on the Effects of Virtual Location Changes on Memory
Paul Watson and Swen E. Gaudl
A Long-Term User Study of an Immersive Exergame for Older Adults with Mild Dementia during the COVID-19 Pandemic
Lucie Kruse, Sukran Karaosmanoglu, Sebastian Rings, Benedikt Ellinger, Daniel Apken, Thandiwe Feziwe Mangana, and Frank Steinicke
Procedurally Generated Age-related Visual Deficits in Virtual Reality Environments
Christina Zavlanou, Philippe Huber, Yvain Tisserand, David Rudrauf, and Andreas Lanitis
VR, Memory, and Cognition
Mathematics Input for Educational Applications in Virtual Reality
Luigi Sansonetti, Julia Chatain, Pedro Caldeira, Violaine Fayolle, Manu Kapur, and Robert W. Sumner
User-Centered Design of Immersive Research Applications for Understanding Written Artefacts
Jenny Gabel, Christof Berns, Sebastian Bosch, Jost Eickmeyer, Kaja Harter-Uibopuu, Nathalie Martin, Ann Lauren Osthof, Johann Anselm Steiger, and Frank Steinicke
Deep Learning on Eye Gaze Data to Classify Student Distraction Level in an Educational VR Environment
Honorable Mention for Best Paper Award
Sarker Monojit Asish, Ekram Hossain, Arun K. Kulshreshth, and Christoph W. Borst
Interaction and Applications
Projection Alignment Correction for In-Vehicle Projector-Camera System
Toshiyuki Amano and Taichi Kagawa
Virtual Hippotherapy for the Treatment of Idiopathic Scoliosis
Daniel Rösner, Guido Brunnett, Steffen Israel, Gerd Kaden, Marko Kehr, and Thomas Kronfeld
A Tabletop for the Natural Inspection of Decorative Surfaces
Anton Kindsvater, Tom David Eibich, Martin Weier, and André Hinkenjann
Feedback and Registration
Compelling AR Earthquake Simulation with AR Screen Shaking
Setthawut Chotchaicharin, Johannes Schirm, Naoya Isoyama, Diego Vilela Monteiro, Hideaki Uchiyama, Nobuchika Sakata, and Kiyoshi Kiyokawa
Electrotactile Feedback For Enhancing Contact Information in Virtual Reality
Best Paper Award
Sebastian Vizcay, Panagiotis Kourtesis, Ferran Argelaguet, Claudio Pacchierotti, and Maud Marchal
Immersive Volumetric Point Cloud Manipulation for Cultural Heritage
Rafik Drissi, Ronan Gaugne, Théophane Nicolas, and Valérie Gouranton

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