Search
Now showing items 1-2 of 2
Mach-RT: A Many Chip Architecture for Ray Tracing
(The Eurographics Association, 2019)
We propose an unconventional solution to high-performance ray tracing that combines a ray ordering scheme that minimizes access to the scene data with a large on-chip buffer acting as near-compute storage that is spread ...
Stochastic Lightcuts
(The Eurographics Association, 2019)
We introduce stochastic lightcuts by combining the lighting approximation of lightcuts with stochastic sampling for efficiently rendering scenes with a large number of light sources. Our stochastic lightcuts method entirely ...