Now showing items 12-17 of 17

    • User-reconfigurable CAD Feature Recognition in 1- and 2-topologies with Reduction of Search Space via Geometry Filters 

      Corcho, Juan Camilo Pareja; Acosta, Oscar Mauricio Betancur; Ruiz, Oscar E.; Cadavid, Carlos (The Eurographics Association, 2019)
      In the context of Computer-Aided Design and Manufacturing, the problem of feature recognition plays a key role in the integration of systems. Until now, compromises have been reached by only using FACE-based geometric ...
    • View-dependent Hierarchical Rendering of Massive Point Clouds through Textured Splats 

      Comino Trinidad, Marc; Calaf, Antonio Chica; Gran, Carlos Andújar (The Eurographics Association, 2019)
      Nowadays, there are multiple available range scanning technologies which can capture extremely detailed models of realworld surfaces. The result of such process is usually a set of point clouds which can contain billions ...
    • A Virtual Reality Front-end for City Modeling 

      Rando, Eduard; Andujar, Carlos; Patow, Gustavo A. (The Eurographics Association, 2019)
      Current tools for city modeling, including those supporting procedural techniques, have a steep learning curve and require substantial user input and/or skills to create realistic 3D models of cities. In this paper we ...
    • A Virtual Reality Front-End for Earthquake Simulation 

      Fita, Josep Lluis; Besuievsky, Gonzalo; Patow, Gustavo A. (The Eurographics Association, 2019)
      Virtual Reality has traditionally been used in Cultural Heritage for giving to the final user an immersive experience over recreated scenarios, which usually have been designed and focused on static environment recreation. ...
    • Visiting Ancient Rome with a Serious Game 

      Galí, Carlos; Remolar, Inmaculada; Rebollo, Cristina (The Eurographics Association, 2019)
      The current rise of video games has made that different fields of research feel attracted to these new technologies in order to enhance their works and make their results more attractive. It is for this reason that so-called ...
    • A Voxel-based Deep Learning Approach for Point Cloud Semantic Segmentation 

      Díaz-Medina, Miguel; Fuertes-García, José Manuel; Ogayar-Anguita, Carlos Javier; Lucena, Manuel (The Eurographics Association, 2019)
      Semantic segmentation has been a research topic in computer vision for decades. This task has become a crucial challenge nowadays due to emergence of new technologies such as autonomous driving. Nonetheless, most existing ...