Now showing items 5-7 of 7

    • Interactive Appearance Design in the Presence of Optically Complex 

      Schroeder, K.; Zincke, A. (The Eurographics Association, 2013)
      In this position paper, we discuss the usability of different material representations for interactive appearance design in the context of visual prototyping. We emphasize the importance of methods explicitly considering ...
    • Material Modeling with Physical Constraints 

      Weidlich, A.; Meseth, J. (The Eurographics Association, 2013)
      The workflows and interfaces of commercial rendering software are currently designed for believable rendering purposes. However, for predictive rendering other approaches are needed; for example, the usual approach to ...
    • Towards a Practical Gamut of Appearance Acquisition 

      Fuchs, M.; Koch, S.; Gieseke, L.; Mozer, F.; Eberhardt, B. (The Eurographics Association, 2013)
      We propose discussing the performance of appearance modeling in terms of supported material and illumination gamut. While we have a precise understanding of the cost of any given appearance modeling method, performance is ...