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Gradient-Domain Bidirectional Path Tracing
(The Eurographics Association, 2015)
Gradient-domain path tracing has recently been introduced as an efficient realistic image synthesis algorithm. This paper introduces a bidirectional gradient-domain sampler that outperforms traditional bidirectional path ...
VAO++: Practical Volumetric Ambient Occlusion for Games
(The Eurographics Association, 2017)
Ambient occlusion is one of the commonly used methods to increase visual fidelity in real-time rendering applications. We propose several extensions of the recently introduced volumetric ambient occlusion method. These ...