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Now showing items 51-60 of 110
Home, sense of place and visitors intepretation of digital cultural immersive experiences in museums.
(The Eurographics Association, 2013)
What is the relationship between the visitor's hybrid identity and his/her interpretation process? How can his/her relationship with one or more places affect the understanding of a real place, a virtual place, or a digital ...
Documentation of decision-making process in the analysis of digital heritage objects
(The Eurographics Association, 2013)
Decision-making is a fundamental part of digital objects production in the field of digital heritage. We present in this paper our efforts on developing an application that will enable easy documentation of the decision-making ...
Architecture and representation: digital surveying of Pavilion 19 of the former Slaughterhouse (Ex Mattatoio) of Rome
(The Eurographics Association, 2013)
The survey discussed here concerns a critical review, through the use of digital technology, of the original design by Gioacchino Ersoch of Pavilion 19 of the former Slaughterhouse of Rome, which was constructed between ...
Preserving Malay Architectural Heritage through Virtual Reconstruction
(The Eurographics Association, 2013)
Preserving architectural heritage is a challenging and costly task. Digital preservation helps to both reduce costs and make it portable. This paper describes our experience in producing a 3D model of Rumah Tok Su; which ...
Faithful, Compact and Complete Digitization of Cultural Heritage using a Full-Spherical Scanner
(The Eurographics Association, 2013)
Effective documentation and display of ancient objects is an essential task in the field of cultural heritage conservation. Digitization plays an important role for the process of creating, preserving and accessing objects ...
Mobile Cross Reality for On-Site Exploration of Cultural Heritage Reconstructions
(The Eurographics Association, 2013)
Widespread adoption of smartphones and tablets has enabled people to multiplex their physical reality, where they engage in face-to-face social interaction, with Web-based social networks and apps, whilst emerging 3D Web ...
A War Torn Memory Palace: Animating narratives of remembrance
(The Eurographics Association, 2013)
ECLOUD WWI (2012) is a custom designed 9-metre by 3.5-metre interactive 3D projection environment and application developed by the Applied Laboratory for Interactive Visualization and Embodiment (ALIVE), City University ...
Virtual Conservation and Interaction with our Cultural Heritage: Framework for multi-dimension model based interface
(The Eurographics Association, 2013)
Thanks to rapid development of Virtual Reality technologies, the research is not only limited in military training and scientific visualization realm, it has been expanded into more multidisciplinary areas, such as education, ...
A Computer Simulation to Test the Buchner Thesis. The Relationship of the Ara Pacis and Meridian in the Campus Martius, Rome
(The Eurographics Association, 2013)
3D modeling was first introduced into the fields of archaeology and art history in the early 1990s as a new form of illustration derived from the traditional paper-based plan, section, and elevation. In recent years, it ...
Numerical analysis of historical masonry structures for stone degradation diagnosis : An application to the Roman Amphitheater of Nîmes
(The Eurographics Association, 2013)
This paper features a study which aims at understanding the phenomenology governing the limestone alteration on the Gallo-Roman Amphitheater of Nîmes. The simulations are carried out on the LMGC90 platform based on the Non ...