Browsing VMV12 by Subject "I.3.3 [Computer Graphics]"
Now showing items 1-2 of 2
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Generating Smooth High-Quality Isosurfaces for Interactive Modeling and Visualization of Complex Terrains
(The Eurographics Association, 2012)In modeling and rendering of complex procedural terrains the extraction of isosurfaces is an important part. In this paper we introduce an approach to generate high-quality isosurfaces from regular grids at interactive ... -
Markov Chain Driven Multi-Dimensional Visual Pattern Analysis with Parallel Coordinates
(The Eurographics Association, 2012)Parallel coordinates is a widely used visualization technique for presenting, analyzing and exploring multidimensional data. However, like many other visualizations, it can suffer from an overplotting problem when rendering ...