Browsing GCH 2017 - Eurographics Workshop on Graphics and Cultural Heritage by Title
Now showing items 7-26 of 31
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CHER-ish: A Sketch- and Image-based System for 3D Representation and Documentation of Cultural Heritage Sites
(The Eurographics Association, 2017)We present a work-in-progress report on a sketch- and image-based software called ''CHER-ish'' designed to help make sense of the cultural heritage data associated with sites within 3D space. The software is based on the ... -
Cross-modal Content-based Retrieval for Digitized 2D and 3D Cultural Heritage Artifacts
(The Eurographics Association, 2017)Digitization of Cultural Heritage (CH) Objects is indispensable for many tasks including preservation, distributions and analysis of CH content. While digitization of 3D shape and appearance is progressing rapidly, much ... -
A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology
(The Eurographics Association, 2017)Digital manipulation and analysis of tangible cultural objects has the potential to bring about a revolution in the way classification, stylistic analysis, and refitting of fragments are handled in the cultural heritage ... -
Digitising Ivory Artefacts at the National History Museum in Brazil
(The Eurographics Association, 2017)The advantages of digitisation technologies, such as 3D scanning, photogrammetry and 3D modelling, for the documentation and dissemination of cultural heritage artefacts is well understood by researchers. Nevertheless, ... -
Educational Virtual Reality Visualisations of Heritage Sites
(The Eurographics Association, 2017)This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ... -
Eurographics Workshop on Graphics and Cultural Heritage (GCH) 2017: Frontmatter
(Eurographics Association, 2017) -
Exploiting Unbroken Surface Congruity for the Acceleration of Fragment Reassembly
(The Eurographics Association, 2017)Virtual reassembly problems are often encountered in the cultural heritage domain. The reassembly or "puzzling" problem is typically described as the process for the identification of corresponding pieces within a part ... -
The Fabricated Diorama: Tactile Relief and Context-aware Technology for Visually Impaired Audiences
(The Eurographics Association, 2017)The recent popularity of digital fabrication has stimulated cultural heritage professionals to utilise such technologies for a variety of processes, including the creation of digitally fabricated handling objects. The ... -
From Paper to Web: Automatic Generation of a Web-Accessible 3D Repository of Pottery Types
(The Eurographics Association, 2017)3D web repositories are a hot topic for the research community in general. In the Cultural Heritage (CH) context, 3D repositories pose a difficult challenge due to the complexity and variability of models and to the need ... -
Histogram of Oriented Gradients for Maya Glyph Retrieval
(The Eurographics Association, 2017)Deciphering the Maya writing is an ongoing effort that has already started in the early 19th century. Inexpertly-created drawings of Maya writing systems resulted in a large number of misinterpretations concerning the ... -
Hybrid Virtual Reality Touch Table - An Immersive Collaborative Platform for Public Explanatory Use of Cultural Objects and Sites
(The Eurographics Association, 2017)In this work we present an interactive and immersive solution for scientific data exploration which target visitors to museums and science centers, where the visitors themselves can conduct self-guided tours of scientific ... -
An Inclusive Approach to Digital Heritage: Preliminary Achievements Within the INCEPTION Project
(The Eurographics Association, 2017)At the end of the second year of activity and after having completed the first steps in the development of its main goals, the project "INCEPTION - Inclusive Cultural Heritage in Europe through 3D Semantic Modelling" is ... -
An Introductory Video Generator for Disseminating Cultural Heritage Projects
(The Eurographics Association, 2017)There are many different activities in cultural heritage research, such as digitization, data visualization, information analysis, and dissemination. Much effort has been made to develop better technologies for data capture ... -
Kyrenia - Hyper Storytelling Pilot Application
(The Eurographics Association, 2017)A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper ... -
Little Manila: A Digital Recreation
(The Eurographics Association, 2017)Little Manila was once a vibrant Filipino community in Stockton, California, decimated by a freeway construction project that began in the 1960s and took nearly three decades to complete. This paper describes our initial ... -
Multisensory Virtual Experience of Tanning in Medieval Coventry
(The Eurographics Association, 2017)In the medieval period, Coventry, in the English Midlands was a major centre for tanning as well as for its better-known cloth industry. Heavily damaged during the Second World War, and unsympathetically rebuilt in the ... -
Multispectral RTI Analysis of Heterogeneous Artworks
(The Eurographics Association, 2017)We propose a novel multi-spectral reflectance transformation imaging (MS-RTI) framework for the acquisition and direct analysis of the reflectance behavior of heterogeneous artworks. Starting from free-form acquisitions, ... -
OpenREC: A Framework for 3D Reconstruction of Models from Photographs
(The Eurographics Association, 2017)In this paper we introduce openREC to the scientific community, an extendable framework for reconstruction of 3D models from photographs. This system provides a framework designed for archaeologist, art restorers, architects, ... -
Pairwise Matching of Stone Tools Based on Flake-Surface Contour Points and Normals
(The Eurographics Association, 2017)Stone tools constitute the main artifacts facilitating archaeological research of the Paleolithic era. The reassembly of stone tools is the most important research work for analyzing human activities of that period. In ... -
Projecting our Past to the Future - Challenges and Results: The Case of Asinou church
(The Eurographics Association, 2017)In this paper, we present some of the novel results of the Marie Curie Initial Training Network for Digital Cultural Heritage (ITN-DCH) project, describing briefly the work done focusing on the project's first case study: ...