Beeler, Thabo
Passive Spatio-Temporal Geometry Reconstruction of Human Faces at Very High Fidelity

Belcour, Laurent
A Frequency Analysis of Light Transport: from Theory to Implementation

Bommes, David
Quadrilateral Surface Mesh Generationfor Animation and Simulation

Didyk, Piotr
Perceptual Display: Exceeding Display Limitations by Exploiting the Human Visual System

Erdt, Marius
Non-Uniform Deformable Volumetric Objects for Medical Organ Segmentation and Registration

Grosche, Peter
Signal processing methods for beat tracking, music segmentation, and audio retrieval

Günther, David
Topological analysis of discrete scalar data

Jimenez, Jorge
Practical Real-Time Strategies for Photorealistic Skin Rendering and Antialiasing

Konz, Verena
Automated methods for audio-based music analysis with applications to musicology

Laffont, Pierre-Yves
Intrinsic image decomposition from multiple photographs

Navarro Gil, Luis Fernando
Optimization Techniques For ComputationallyExpens Ive Rendering Algorithms

Neubert, Boris
Computergraphics and Nature

Oeztireli, A. Cengiz
Meshless sampling and reconstruction of manifolds and patterns

Ohrhallinger, Stefan
The Intrinsic Shape of Point Clouds

Panozzo, Daniele
From irregular meshes to structured models

Van Pelt, Roy F. P.
Real-time Illustrative Visualization of Cardiovascular Hemodynamics

Meyer, Quirin
Real-Time Geometry Decompression on Graphics Hardware

Richardt, Christian
Colour videos with depth: acquisition, processing and evaluation

Sahillioglu, Yusuf
Algorithms for 3D Isometric Shape Correspondence - Algorithms for 3D Isometric Shape Correspondence

Schlömer, Thomas
Non-Periodic Corner Tilingsin Computer Graphics

Solteszova, Veronika
Perception-Augmenting Illumination