Revision Control Framework for 3D Assets

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Date
2012
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Volume Title
Publisher
The Eurographics Association
Abstract
We propose a non-linear concurrent revision control for centralised management of 3D assets and a novel approach to mesh differencing. Large models are decomposed into individual scene graph (SG) nodes through an asset import library and become versioned as collections of polymorphic documents in a NoSQL database (DB). Well-known operations such as 2- and 3-way diff and merging are supported via a custom DB front-end. By not relying on the knowledge of user edits, we make sure our system works with a range of editing software. We demonstrate the feasibility of our proposal on concurrent 3D editing and conflict resolution.
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@inproceedings{
:10.2312/conf/EG2012/posters/001-002
, booktitle = {
Eurographics 2012 - Posters
}, editor = {
Andrea Fusiello and Michael Wimmer
}, title = {{
Revision Control Framework for 3D Assets
}}, author = {
Dobos, Jozef
and
Steed, Anthony
}, year = {
2012
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
/10.2312/conf/EG2012/posters/001-002
} }
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