Revision Control Framework for 3D Assets
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Date
2012
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We propose a non-linear concurrent revision control for centralised management of 3D assets and a novel approach to mesh differencing. Large models are decomposed into individual scene graph (SG) nodes through an asset import library and become versioned as collections of polymorphic documents in a NoSQL database (DB). Well-known operations such as 2- and 3-way diff and merging are supported via a custom DB front-end. By not relying on the knowledge of user edits, we make sure our system works with a range of editing software. We demonstrate the feasibility of our proposal on concurrent 3D editing and conflict resolution.
Description
@inproceedings{:10.2312/conf/EG2012/posters/001-002,
booktitle = {Eurographics 2012 - Posters},
editor = {Andrea Fusiello and Michael Wimmer},
title = {{Revision Control Framework for 3D Assets}},
author = {Dobos, Jozef and Steed, Anthony},
year = {2012},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
ISBN = {},
DOI = {/10.2312/conf/EG2012/posters/001-002}
}